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General Information Edit

The Abbasid Caliphate was the third of the Islamic caliphates to succeed the Islamic prophet Muhammad. The Abbasid dynasty descended from Muhammad's youngest uncle. They ruled as caliphs, for most of their period from their capital in Baghdad in modern-day Iraq, after taking over authority of the Muslim Empire from the Umayyads in 750 CE.

In game the Abbasid dynasty is playable from January 1st, 750 to January 1st, 1055

See also: Umayyad, Rashidun

Wikipedia: Abbasid Caliphate

StrategyEdit

DecisionsEdit

Form ArabiaEdit

Requirements:

  • Primary culture is in the Arabic Culture Group
  • Arabia Arabia does not exist
  • Administrative Technology at Least 55
  • Is Not a Subject Nation
  • Is Not a Nomad Nation
  • Is Not a Colonial Nation
  • At Peace
  • Owns Core Province: Alexandria, Cairo, Aleppo, Jerusalem, Damascus, Medina, Mecca, Aden, Sanaa, Al-Aridand, Qatif, Muscat, Nizwa, and Baghdad

Upon Enactment:

  • Country changes to Arabia Arabia
  • Gain28px-Prestige25 Prestige
  • Gain a permanent claim on the Mashriq, Egypt and Arabia areas.
  • Set government rank to Empire
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest
  • If a member of the HRE and not an elector or the emperor, all own provinces are removed from the HRE.

Restore the Caliphate Edit

Requirements:

  • Power points is 100 in:
    • Administrative
    • Military
    • Diplomatic
  • Owns or a vassal owns the provinces:
    • Cordoba
    • Tunis
    • Fez
    • Mecca
    • Medina
    • Damascus
    • Aden
    • Muscat
    • Baghdad
    • Samarkand
    • Zaranj
  • All owned provinces are in the Muslim religion group

Upon Enactment:

  • Adds the modifier "A United Islam" for the rest of the campaign:
    • -20% Stability Cost Modifier
    • +2% Missionary Strength
    • +2 Tolerance of the True Faith
    • +1 Tolerance of Heretics
  • Lose 100 points in
    • Administrative
    • Military
    • Diplomatic

Abbasid Ideas and TraditionsEdit

Traditions:

  1. -50% Accepted Culture Threshold
  2. -10% Technology Cost

Ideas:

  1. Islamic Golden Age: -15% Idea Cost
  2. Foundation of Baghdad: -20% Build Cost
  3. Pottery Glass and Textiles: +10% Trade Efficiency
  4. Arab Agricultural Revolution: +10% Production Efficiency
  5. Mongol Defense: +20% Fort Defense
  6. Caliph of Cairo: +2 Tolerance of the True Faith
  7. Islamic Literature: +1 Yearly Prestige

Ambitions:

  1. -1 National Unrest

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