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General InformationEdit

Ainu Ainu is a Siberian Clan Council located on the northern Japanese island of Hokkaido. Ainu is playable from 2 to 1679; in 1679 they are annexed by Japan Japan. Between 1767 and 1868, Japan Japan and Russia Russia will both have cores on Hokkaido, and if the player starts between those two dates, Japan Japan and Russia Russia could get into a war over the disputed island.

See also: Japan, Russia

Strategy Edit

Ainu Ideas and Traditions Edit

Traditions:

  1. -10% Land Attrition
  2. +5% Discipline

Ideas:

  1. Hunter Gatherer Society: +10% National Tax Modifier
  2. Wajin Contact: +10% Trade Efficiency
  3. Iomante: +1% Missionary Strength
  4. Resistance to Wajin Authority: +10% Morale of Armies
  5. Ezochi: +1 Attrition for Enemies
  6. Yukar: +1 Yearly Prestige
  7. Kotan: -10% Development Cost

Ambitions:

  1. +10% Goods Produced Modifier

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