General Information
Air is a West African tribe that is playable from 1350 to 1500, where it is annexed by Songhai, and from 1591 to 1900, where it is annexed by France.
Air Ideas and Traditions
Traditions:
- Land attrition -10%
- Caravan power +20%
Ideas:
- The Taghlamt: Trade efficiency +10%
- Cross of Agades: Morale of armies +15%
- Legacy of Tin-Hinan: Yearly legitimacy +1
- The Blue People: Yearly prestige +1
- Inadan Castes: Production efficiency +10%
- Nomadic Traditions: Land leader maneuver +1
- Ineslemen Teachings: Missionary strength +1
Ambitions:
- Land leader shock +1