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General Information[]

Anglia Anglia is a Germanic Germanic Culture Westphalian Tribal government barbarian tribe located in the Schleswig-Holstein area of the North Germany region, Western Europe; the tribe is already present during the 'Pre-Roman-Parthian War' era. At the starting year of 2, the tribe will border fellow Germanic Germanic Saxony Saxony in the south and Norse Norse Jutland Jutland in the north.

On year 737, Anglia will be replaced by Norse Norse Schleswig Schleswig. losing its corecores and will never appear on the rest of the timeline.

Called "Angles" on-file.

See also: Saxony Saxony, Jutland Jutland

Decisions[]

decision Form German Nation[]

  • Requirement(s):
    • Germany Germany No does not exist
    • No Is not:
    • Culture Culture Group is Germanic
    • No None of the following must be true:
      • Culture Primary Culture Dutch
      • Culture Primary Culture Flemish
      • Culture Primary Culture Anglo-Saxon
      • Culture Primary Culture Austrian
    • Colonial nation is No not colonial nation
    • Yes One of the following must be true:
      • Colonial nation Is No not a former colonial nation
      • Colonial nation Is a former colonial nation
        • Not AI
    • Administrative technology Administrative Technology at least 20
    • Is Independent or a Tributary
    • Steppe nomads Is No not a nomad nation
    • War Is No not at war
    • Holy Roman Emperor Is No NOT the Emperor of the HRE
    • core Own core Province province(s): Hamburg (44), Zwerin (46), Berlin (50), Braunschweig (57), Dresden (61), Thuringen (63), Munchen (65), Nurnberg (67), Hessen (81), Koln (85), Pfalz (1761), Augsburg (1868), and Frankfurt (1876)
    • Yes One of the following must be true:
      • core Own core Province province(s): Kunnegsgarbs (41)
      • core Own core Province province(s): Elsass (75)
  • Effect(s):
    • Country changes to Germany Germany
    • Holy Roman Emperor Will No no longer be part of the HRE
      • event 'Country breaks out of the Empire' event happens
      • Relations Emperor gains 'Left Empire' opinion of the country
    • Empire rank Government rank changes to Empire
    • Cost to fabricate claims Gain a permanent claim on States region(s): North German and South Germany
    • Gain 'Increased Centralization' for 20 years
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Prestige Gain 25 Prestige

decision Form Hanover[]

  • Requirement(s):
    • Hannover Hannover does No not exist
    • No Is not:
    • Culture Primary Culture is Westphalian
    • Colonial nation Is No not a colonial nation
    • Yes One of the following must be true:
      • Colonial nation Is No not a former colonial nation
      • Colonial nation Is a former colonial nation
        • No Not AI
    • Administrative technology Administrative Technology at least 10
    • Is Independent or a Tributary
    • Steppe nomads Is No not a nomad nation
    • War Is No not at war
    • Yes One of the following must be true:
      • Holy Roman Emperor Is No not part of the HRE
      • Holy Roman Emperor Is an Elector
    • core Own core Province province(s): Luneburg (53), Stade (54), Hannover (1758), and Hoya (3106)
  • Effect(s):
    • Capital Hannover (1758) becomes the Capital
      • Base tax Gain 1 Base Tax
    • Country changes to Hanover Hanover
    • Get 'Increased Centralization' for 20 years
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Cost to fabricate claims Gain a permanent claim on Province province(s): Luneburg (53), Stade (54), Oldenburg (55), Osnabruck (56), Braunschweig (57), Hannover (1758), Bremen (1874), Ostfriesland (1931) and Hoya (3106)
    • Prestige Gain 25 Prestige
    • Kingdom rank Change Government Rank to Kingdom
    • Tradtions Gain ability to embrace Hanoverian Ideas and Traditions

decision Form Westphalia[]

  • Requirement(s):
    • No Is not: Holy Roman Empire Holy Roman Empire, Hanover Hanover, The Papal State The Papal State, Germany Germany, Prussia Prussia, Switzerland Switzerland, West Germany West Germany, East Germany East Germany or European Union European Union
    • Westphalia Westphalia does No not exist
    • Change government Does No not have Celestial Empire government reform
    • Yes One of the following must be true:
      • Culture Primary Culture is Westphalian
      • Culture Primary Culture is Rhenish
      • Capital Capital is in the Westphalia States Area
    • Colonial nation Is No not a colonial nation
    • Yes One of the following must be true:
      • Colonial nation Is No not a former colonial nation
      • Colonial nation Is a former colonial nation
        • No Not AI
    • Administrative technology Administrative Technology at least 10
    • Is Independent or a Tributary
    • Steppe nomads Is No not a Nomad nation
    • War Is No not at war
    • Yes One of the following must be true:
      • Holy Roman Emperor Is an Elector
      • Is No not part of the Holy Roman Emperor HRE
    • core Own core Province province(s): Altmark (52), Westfalen (82), Hannover (1758), Cassel (1762) and Paderborn (3107)
  • Effect(s):
    • Capital Cassel (1762) is the Capital
    • Country changes to Westphalia Westphalia
    • Kingdom rank Change Government Rank to Kingdom
    • Province One random owned province:
      • Base tax Gain 1 Base Tax
    • Gain 'Increased Decentralization' for 20 years
      • Global unrest -1.00 National Unrest
      • Autonomy +0.05 Month Autonomy Change
    • Cost to fabricate claims Gain a permanent claim on States Area(s): Westphalia and Lower Saxony
    • Cost to fabricate claims Gain a permanent claim on Province province(s): Altmark (52), Hessen (81) and Kassel (1762)
    • Prestige Gain 25 Prestige

decision Great Migration[]

  • Requirement(s):
    • Change government Have Barbarian Tribe government reform
    • Does No not have "Barbarian Migration" country modifier
    • It is in the Migration Age
    • Military technology Military Technology at least 15
    • Administrative monarch power Administrative Power at least 100
    • Vassal Is not a subject nation
    • War Is No not at war
    • Yes All of the following must be true:
  • Effect(s):
    • Prestige Gain 20 Prestige
    • Administrative monarch power Lose 100 Administrative Power
    • Gain 'Barbarian Migration' for 9 years 9 months and 1 day
      • Morale of armies +30.0% Morale of Armies
      • National manpower modifier +50.0% National Manpower Modifier
      • Land force limit +50.0% Land Force Limit Modifier
      • Land maintenance modifier -20.0% Land Maintenance Modifier
    • If a neighbor of Rome Rome, West Rome West Rome, Byzantium Byzantium and/or Gallia Gallia then:
      • War Declare war on the country/countries
      • core During a war, all Province provinces occupied become annexed and cored
      • Province After a war, all previous provinces owned pre-war are No lost
    • Infantry Get 8 infantry divisions

decision Reform Government (Barbarian Tribe to Salic Monarchy)[]

  • Requirement(s):
    • Change government Has Barbarian Tribe government reform
    • War Is No not at war
    • Administrative technology Administrative Technology at least 17
    • Administrative monarch power Administrative Power at least 100
    • Yes One of the following must be true:
      • Administrative technology Administrative Technology at least 21
      • Chalcedonism Is in the Christian religion group
      • Sunni Islam Is in the Muslim religion group
      • Zoroastrian Is Zoroastrian
      • Jewish Is Jewish
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Monarchy Change to a Monarchy
    • Change government Enact Salic Monarchy government reform (locked)

decision Technology Reform (Barbarian)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 19
    • Administrative monarch power Administrative Power is at least 100
    • Tribal government Government is No not a tribe
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Culture If the culture is:
      • Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French or Basque then
      • Western technology group Technology Group changes to Western
      • Western technology group Unit Type changes to Western
    • Culture If the culture is No none of those above:
      • Eastern technology group Technology Group changes to Eastern
      • Eastern technology group Unit Type changes to Eastern

Strategy[]

From 2 to 495, if the Roman Empire Roman Empire, WestRome Western Roman Empire, Byzantine Byzantine Empire, or Gallia Gallia is collapsing, any barbarian tribe can auto-annex some occupied provinces given if you are at war with them. This is limited, you can only annex up to 4 times your country's base tax, invade wisely.

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