General Information[]
Anglia is a Germanic Westphalian barbarian tribe located in the Schleswig-Holstein area of the North Germany region, Western Europe; the tribe is already present during the 'Pre-Roman-Parthian War' era. At the starting year of 2, the tribe will border fellow Germanic Saxony in the south and Norse Jutland in the north.
On year 737, Anglia will be replaced by Norse Schleswig. losing its cores and will never appear on the rest of the timeline.
Called "Angles" on-file.
Decisions[]
Form German Nation[]
- Requirement(s):
- Germany does not exist
- Is not:
- Culture Group is Germanic
- None of the following must be true:
- is not colonial nation
- One of the following must be true:
- Administrative Technology at least 20
- Is Independent or a Tributary
- Is not a nomad nation
- Is not at war
- Is NOT the Emperor of the HRE
- Own core province(s): Hamburg (44), Zwerin (46), Berlin (50), Braunschweig (57), Dresden (61), Thuringen (63), Munchen (65), Nurnberg (67), Hessen (81), Koln (85), Pfalz (1761), Augsburg (1868), and Frankfurt (1876)
- One of the following must be true:
- Effect(s):
- Country changes to Germany
- Will no longer be part of the HRE
- Government rank changes to Empire
- Gain a permanent claim on region(s): North German and South Germany
- Gain 'Increased Centralization' for 20 years
- Gain 25 Prestige
Form Hanover[]
- Requirement(s):
- Hannover does not exist
- Is not:
- Primary Culture is Westphalian
- Is not a colonial nation
- One of the following must be true:
- Administrative Technology at least 10
- Is Independent or a Tributary
- Is not a nomad nation
- Is not at war
- One of the following must be true:
- Own core province(s): Luneburg (53), Stade (54), Hannover (1758), and Hoya (3106)
- Effect(s):
- Hannover (1758) becomes the Capital
- Country changes to Hanover
- Get 'Increased Centralization' for 20 years
- Gain a permanent claim on province(s): Luneburg (53), Stade (54), Oldenburg (55), Osnabruck (56), Braunschweig (57), Hannover (1758), Bremen (1874), Ostfriesland (1931) and Hoya (3106)
- Gain 25 Prestige
- Change Government Rank to Kingdom
- Gain ability to embrace Hanoverian Ideas and Traditions
Form Westphalia[]
- Requirement(s):
- Is not: Holy Roman Empire, Hanover, The Papal State, Germany, Prussia, Switzerland, West Germany, East Germany or European Union
- Westphalia does not exist
- Does not have Celestial Empire government reform
- One of the following must be true:
- Is not a colonial nation
- One of the following must be true:
- Administrative Technology at least 10
- Is Independent or a Tributary
- Is not a Nomad nation
- Is not at war
- One of the following must be true:
- Own core province(s): Altmark (52), Westfalen (82), Hannover (1758), Cassel (1762) and Paderborn (3107)
- Effect(s):
- Cassel (1762) is the Capital
- Country changes to Westphalia
- Change Government Rank to Kingdom
- One random owned province:
- Gain 'Increased Decentralization' for 20 years
- Gain a permanent claim on Area(s): Westphalia and Lower Saxony
- Gain a permanent claim on province(s): Altmark (52), Hessen (81) and Kassel (1762)
- Gain 25 Prestige
Great Migration[]
- Requirement(s):
- Effect(s):
Reform Government (Barbarian Tribe to Salic Monarchy)[]
- Requirement(s):
- Effect(s):
Technology Reform (Barbarian)[]
- Requirement(s):
- Effect(s):
Strategy[]
From 2 to 495, if the Roman Empire, Western Roman Empire, Byzantine Empire, or Gallia is collapsing, any barbarian tribe can auto-annex some occupied provinces given if you are at war with them. This is limited, you can only annex up to 4 times your country's base tax, invade wisely.