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General Information Edit

Ardalan Ardalan is a Kurdish nation that is playable from 1335 to 1721, where it is annexed by Ottomans Ottomans, and from 1730 to 1867, where it is annexed by Persia Persia.

See also: Ilkhanate Ilkhanate, Timurids Timurids, Persia Persia, Ottomans Ottomans

Decisions Edit

Form Persia PersiaEdit

Requirements:

  • Is not Mughals Mughals
  • Religion is not Religion zoroastrianismZoroastrian
  • Primary Culture is:
    • In the Iranian culture group or
    • Primary culture is Azerbaijani
  • Is not a colonial nation
  • Is not a subject nation
  • Is not a nomad nation
  • Is not a tribe
  • At Peace
  • Owns Core Provinces: Shiraz, Hamadan, Tabriz, Mazandaran, Isfahen, Qazvin, Yazd

Upon Enactment:

  • Country changes to Persia Persia
  • Set government rank to Kingdom, if not higher tier
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • If technology group is Nomad Nomad, tech group and unit type changes to Muslim Muslim
  • Gain28px-Prestige25 Prestige
  • Gain permanent claim to the Persian region
  • Trigger country event "New Traditions & Ambitions"
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Kurdish Ideas and Traditions Edit

Traditions:

  1. Diplomats +1
  2. Fort defense +15%

Ideas:

  1. Mountain Warriors: Attrition for enemies +1
  2. Li Gora Gawirî Kurd Misilman e: Tolerance of heretics +2
  3. Kurdish Tribes: National manpower modifier +10%
  4. Active diplomacy: Diplomatic relations +1
  5. Kurdish Mercenaries: Mercenaries maintenance -25%
  6. Legacy of the Kurdish Dynasties: Yearly legitimacy +1
  7. Gorani Literature: Prestige decay -1%

Ambitions:

  1. Leader(s) without upkeep +1

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