General Information
Atrebatia is a Celtic country located in eastern England that is playable from 2 to 43, and from 410 to 590, where Atrebatia is annexed by Wessex.
See also: Wessex, Rome, Kent, Brigantes, Picts, Catuvellauni, Cornovii, Dumnonia, Silures, Iceni, Corieltauvi, Elmet, Dyfed, Gwynedd, Strathclyde, Gododdin, Cornwall, Gaeldom, Scotland
Strategy
From 2 to 495, if Rome, West Rome, Byzantium, or Gallia is collapsing, any barbarian tribe can auto-annex some occupied provinces given if you are at war with them. This is limited, you can only annex up to 4 times your country's base tax, invade wisely.
Decisions
Form Great Britain
Requirements:
- This country:
- Primary Culture is in the British Culture Group, Welsh, Highlander, Anglo-Saxon, or Briton
- Is not:
- Great Britain does not exist
- Administrative Technology is at least 55
- Is not a Subject Nation
- Is not a Nomad Nation
- At Peace
- Owns Core:
- London (236), Oxfordshire (237), Wessex (234), Lothian (248), Aberdeen (251)
Upon Enactment:
- Country changes to Great Britain
- Gain 25 Prestige
- Gain permanent claim to the British Isles region
- If Duchy, then set government rank to Kingdom.
- If an HRE member and not an elector or, all own provinces are removed from the Empire.
- Capital moves to London (236)
- Gain country modifier Increased Centralization for 20 years:
Form Wales (410-590)
Requirements:
- Is not:
- Wales does not exist
- At peace
- Primary culture is Welsh and
- Owns 2 core provinces in the Wales area or
- Owns 4 core provinces in the British Isles region
Upon Enactment:
- Country changes to Wales
- Gain 25 Prestige
- Gain a permanent claim on all Welsh and Briton provinces in the British Isles region
- Gain country modifier Increased Centralization for 20 years:
- If an HRE member and not an elector or, all own provinces are removed from the Empire.
Briton Ideas and Traditions (2-43)
Traditions:
- +5% Discipline
- -10% Land Attrition
Ideas:
- Briton Hill Forts: +25% Fort Defense
- Druids: +50% Hostile Core Creation Cost
- Cross Channel Trade: +20% Global Trade Power
- Albion: +1 Attrition for Enemies
- Boudicca's Uprising: +1 Yearly Prestige
- Iron Weapons: +10% Infantry Combat Ability
- Fierce Warriors: +10% Morale of Armies
Ambitions:
- +10% National Tax Modifier
Welsh Ideas and Traditions (410-590)
Traditions:
- +1 Attrition for Enemies
- +10% Morale of Armies
Ideas:
- Cynulliad: -20% Stability Cost Modifier
- Bardic Literature: +1 Yearly Prestige
- Cyfraith Hywel: -1 National Unrest
- Unbennaeth Prydain: +1 Yearly Legitimacy
- Economic Revival: +10% Production Efficiency
- Prifysgolion Cymru: -10% Idea Cost
- Welsh Church: +1 Tolerance of the True Faith & +1% Missionary Strength vs. Heretics
Ambitions:
- +25% Land Force Limit Modifier