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General Information Edit

Banu Nadir Banu Nadir is a Jewish Bedouin tribe located in the northeast Arabian Peninsula near Sinai. Banu Nadir is playable from 220-620; in 620 the country is conquered by the Rashidun Rashidun Caliphate.


See also: Himyar, Rome, Byzantium, Umayyad, Nabataea

Strategy Edit

DecisionsEdit

Form ArabiaEdit

Requirements:

  • Primary culture is in the Arabic Culture Group
  • Arabia Arabia does not exist
  • Administrative Technology at Least 55
  • Is Not a Subject Nation
  • Is Not a Nomad Nation
  • Is Not a Colonial Nation
  • At Peace
  • Owns Core Province: Alexandria, Cairo, Aleppo, Jerusalem, Damascus, Medina, Mecca, Aden, Sanaa, Al-Aridand, Qatif, Muscat, Nizwa, and Baghdad

Upon Enactment:

  • Country changes to Arabia Arabia
  • Gain28px-Prestige25 Prestige
  • Gain a permanent claim on the Mashriq, Egypt and Arabia areas.
  • Set government rank to Empire
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest
  • If a member of the HRE and not an elector or the emperor, all own provinces are removed from the HRE.

Form IsraelEdit

Requirements:

  • Religion is Religion judaism Jewish
  • Flag of Israel Israel does not exist
  • Is Not a Subject Nation
  • Is Not a Nomad Nation
  • At Peace
  • Owns core on Judea (379)

Upon Enactment:

  • Country changes to Flag of Israel Israel
  • Gain28px-Prestige100 Prestige
  • Capital moves to Judea (379)
  • Gain 1 Base Tax in Judea (379)
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Banu Nadiri Ideas and Traditions Edit

Traditions:

  1. +10% Infantry Combat Ability

Ideas:

  1. Yathrib Oasis: +10% National Tax Modifier
  2. Date Harvests: +10% National Manpower Modifier
  3. Jewish Tribe: Permanent Casus Belli Against Neighboring Heathens and Heretics & +5% Morale of Armies
  4. Old Tribe: +2 Diplomatic Reputation
  5. Holy Land: +100% Hostile Core-Creation Cost On Us
  6. The Torah: +15% Manpower Recovery Speed
  7. Fierce Resistance: +20% Fort Defense

Ambitions:

  1. +2 Tolerance of the True Faith

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