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General Information[]

Burgundy Burgundy, at its start, is a Germanic Germanic Culture Burgundione Steppe nomads barbarian tribe mainly located in the Central Poland, Kuyavia and Malopolska areas, Poland region of the Eastern Europe subcontinent. The horde exists at the start of the timeline year 2, with core cores, bordering fellow Germanic Germanic Sciria Sciria northwest, Vandalia Vandalia west, Quadia Quadia south, Gepidia Gepidia east and Gothia Gothia north.

In 190, Burgundy will emerge from Germanic Germanic tribes Suebia Suebia, Alemannia Alemannia and Cheruscia Cheruscia located in the North Germany and South Germany regions of the Western Europe subcontinent, eventually migrates to the Burgundy, Romandie and Savoy areas, France region of the Western Europe subcontinent in 443, bordering Alemannia east and Chalcedonism Chalcedonian West Rome West Rome in every other direction.

In 534, Burgundy is annexed by Chalcedonism Chalcedonian Soissons Soissons and Neustria Neustria, emerges from Catholicism Catholic countries West Francia West Francia, East Francia East Francia and Italy Italy in 888, annexed by Quadia, Sciria and Slavic Slavic Vistula Vistula in 1490 and will fracture it's land to Catholicism Catholic France France, Lorraine Lorraine, Provence Provence, Alsace Alsace, Austria Austria, Liege Liege and Friesland Friesland in 1477.

Burgundy will not be on-map for the rest of the timeline, and lose its core cores on September 4, 1870.

Called "Burgundy" on-file

See also: France France, Castile Castile, Austria Austria, Netherlands Netherlands, England England, Lorraine Lorraine, Savoy Savoy, Holland Holland, Brabant Brabant, Flanders Flanders, Nevers Nevers, Belgium Belgium

History[]

Historically, the Burgundians contributed to the West Rome West Rome's fall by taking parts of Lombardy Lombardia and Lotharingia Lotharingia from them.

Decisions[]

Burgundy has a few different decisions it can take depending on where you want to go with your country. You can stay as Burgundy Burgundy, form France France, Germany Germany (2-486 only), or form Netherlands The Netherlands.

decision Form German Nation (before 486)[]

  • Requirement(s):
    • Germany Germany No does not exist
    • No Is not:
    • Culture Culture Group is Germanic
    • No None of the following must be true:
      • Culture Primary Culture Dutch
      • Culture Primary Culture Flemish
      • Culture Primary Culture Anglo-Saxon
      • Culture Primary Culture Austrian
    • Colonial nation is No not colonial nation
    • Yes One of the following must be true:
      • Colonial nation Is No not a former colonial nation
      • Colonial nation Is a former colonial nation
        • Not AI
    • Administrative technology Administrative Technology at least 20
    • Is Independent or a Tributary
    • Steppe nomads Is No not a nomad nation
    • War Is No not at war
    • Holy Roman Emperor Is No NOT the Emperor of the HRE
    • core Own core Province province(s): Hamburg (44), Zwerin (46), Berlin (50), Braunschweig (57), Dresden (61), Thuringen (63), Munchen (65), Nurnberg (67), Hessen (81), Koln (85), Pfalz (1761), Augsburg (1868), and Frankfurt (1876)
    • Yes One of the following must be true:
      • core Own core Province province(s): Kunnegsgarbs (41)
      • core Own core Province province(s): Elsass (75)
  • Effect(s):
    • Country changes to Germany Germany
    • Holy Roman Emperor Will No no longer be part of the HRE
      • event 'Country breaks out of the Empire' event happens
      • Relations Emperor gains 'Left Empire' opinion of the country
    • Empire rank Government rank changes to Empire
    • Cost to fabricate claims Gain a permanent claim on States region(s): North German and South Germany
    • Gain 'Increased Centralization' for 20 years
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Prestige Gain 25 Prestige

Execute decision Form French Nation (since 486)[]

  • Requirement(s):
  • Effect(s):
    • Country changes to France France
    • Capital Capital moves to Civitas Parisiorum (183)
    • Missions Obtain new missions
    • Kingdom rank The Government Rank changes to Kingdom
    • Cost to fabricate claims Gain a permanent claim on Region(s): France
    • Gain 'Increased Centralization' for 20 years
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Prestige Gain 25 Prestige
    • Tradtions Gain opportunity to embrace French Ideas and Traditions

decision Form Dutch Nation[]

  • Requirement(s):
    • No Is not:
    • Yes One of the following must be true:
      • Culture Primary Culture Dutch
      • Culture Primary Culture Flemish
      • Is Burgundy Burgundy
    • Administrative technology Administrative Technology at least 55
    • Is Independent or a Tributary
    • Steppe nomads Is No not a nomad nation
    • War Is No not at war
    • Netherlands Netherlands does No NOT exist
    • core Own core Province province(s): Breda (95), Zeeland (96), Amsterdam (97), Utrecht (98), Gelderen (99) and Friesland (100)
  • Effect(s):
    • Holy Roman Emperor Country is No removed from the HRE
    • If Burgundy Burgundy then:
      • Capital Capital moves to Amsterdam (97)
      • Culture Change Primary Culture to Dutch
      • If France France exists then:
        • States French region provinces cede to France
    • Theocracy If a Catholicism Catholic Theocracy then:
      • Monarchy Change government to an Administrative Monarchy
      • Relations The Papal State The Papal State becomes 'displeased' with you
    • Theocracy If a Protestantism Protestant Theocracy then:
      • Vassal Any subject country owned in the States France region cedes provinces to France France
    • Country changes to Netherlands Netherlands
    • Missions Obtain new missions
    • Cost to fabricate claims Gain a permanent claim on States Region(s): Low Countries
    • Cost to fabricate claims Gain permanent claim on States Area(s): Wallonia and Picardy
    • Kingdom rank Change Government Rank to Kingdom
    • Prestige Gain 25 Prestige
    • Tradtions Can embrace Dutch Ideas and Traditions

decision Reform Government (Salic Monarchy) (2-189, 260-476)[]

  • Requirement(s):
    • Change government Has Barbarian Tribe government reform
    • War Is No not at war
    • Administrative technology Administrative Technology at least 17
    • Administrative monarch power Administrative Power at least 100
    • Yes One of the following must be true:
      • Administrative technology Administrative Technology at least 21
      • Chalcedonism Is in the Christian religion group
      • Sunni Islam Is in the Muslim religion group
      • Zoroastrian Is Zoroastrian
      • Jewish Is Jewish
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Monarchy Change to a Monarchy
    • Change government Enact Salic Monarchy government reform (locked)

decision Technology Reform (Barbarian) (2-189, 260-536)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 19
    • Administrative monarch power Administrative Power is at least 100
    • Tribal government Government is No not a tribe
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Culture If the culture is:
      • Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French or Basque then
      • Western technology group Technology Group changes to Western
      • Western technology group Unit Type changes to Western
    • Culture If the culture is No none of those above:
      • Eastern technology group Technology Group changes to Eastern
      • Eastern technology group Unit Type changes to Eastern
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