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General Information Edit

Chalukya Chalukya is a that is playable from 543 to 753, where it is annexed by Rashtrakuta Rashtrakuta, and from 982 to 1186, where it is annexed by Hoysala Hoysala.

See also: Bharat Bharat, Marathas Marathas, Kadamba Kadamba, Rashtrakuta Rashtrakuta, Hoysala Hoysala

Decisions Edit

Form Bharat Bharat (Western Aryan)Edit

Requirements:

  • Bharat Bharat does not exist
  • Is not Mughals Mughals
  • Is not a subject nation
  • Is not a nomad nation
  • Technology group is not NomadNomad Group
  • Primary Culture is in the Western Aryan Culture Group
  • At peace
  • Stability at least 3
  • Religion is in the Dharmic group
  • Owns core provinces: Kutch, Thatta, Sehwan, Jangladesh, Jaisalmer, Marwar, Girnar, Baroda, Surat, Chittor, Dhundar, Mewat, Gird, Khandesh, Hadoti, North Konkan, South Konkan, North Kanara, Ahmadnagar, Marathwada and East Berar

Upon Enactment:

  • Change country to Bharat Bharat.
  • Set government rank to Empire Empire.
  • Gain 28px-Prestige10 Prestige
  • Gain a permanent claim on all not owned provinces of the Indian sub-continent
  • If a member of the Holy Roman Empire HRE and not an elector or the emperor, all own provinces are removed from the HRE.

Chalukya Ideas and Traditions Edit

Traditions:

  • +1 Advisors
  • +50% Possible mercenaries

Ideas:

  • Karnatabala: +0.5 Yearly army tradition
  • Chalukyan Architecture: -10% Build cost
  • Manasollasa: -5% Technology cost
  • Secular Kings: +2 Tolerance of heretics and heathens
  • Cultural Fusion: +1 Accepted cultures
  • Chalukyan Ambassadors: +1 Diplomat
  • Deccan Empire: -10% Development cost

Ambitions:

  • +50% Improve relations

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