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General Information[]

Connacht Connacht, at its start, is a Druidist Druidist Culture Irish Steppe nomads barbarian tribe located in the Connacht and Leinster areas, Britain region of the Western Europe subcontinent. The tribe exists at the start of the timeline year 2, with core cores, bordering fellow Druidist Druidist Munster Munster and Osraige Osraige south, Leinster Leinster east and Ulster Ulster north and the waters of the North Atlantic west.

Connacht will be annexed by Catholicism Catholic Ireland Ireland in 1005, breaks from Ireland on April 23, 1014, finally annexed by Religion anglican Anglican England England in 1635, lose core cores by December 7, 1922 and never appears on-map again.

Called "Clanricarde" on-file

See also: England, Scotland, Ireland, Ulster, Munster (Irish), Tyrone, Thomond, Leinster, Kildare, Sligo, Meath, Desmond

Decisions[]

decision Form Irish Nation[]

  • Requirement(s):
    • Ireland Ireland does No not exist
    • Is No not: The Papal State The Papal State, Holy Roman Empire Holy Roman Empire or European Union European Union
    • Culture Primary culture is Irish
    • Colonial nation Is No not a colonial nation
    • Administrative technology Administrative Technology is 10
    • Is free or a tributary
    • Steppe nomads Is No not nomadic
    • War Is No not at war
    • Province Own province(s): Ulster (372), Meath (373), München (374), Leinster (375), Connaught (376), Ulaidh (4240) and Tuadhmhumbain (4239)
  • Effect(s):
    • Change country to Ireland Ireland
    • Holy Roman Emperor No Remove country from the HRE
    • Missions Swaps missions to Irish
    • core Given cores to the Irish region
    • Kingdom rank Change government rank to Kingdom
    • Gain 'Increased Centralization' for 20 years:
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Tradtions Can embrace Irish Ideas and Traditions

decision Reform Government (Feudal Monarchy) (until 450)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • Tribal government Government is Tribal
      • No Not Steppe nomads Barbarian Tribe nor Steppe nomads Steppe Horde
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 40
    • Administrative monarch power Have at least 100 Administrative Power
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Monarchy Change government to a Feudal Monarchy

decision Technology Reform (Barbarian) (until 536)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 19
    • Administrative monarch power Administrative Power is at least 100
    • Tribal government Government is No not a tribe
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Culture If the culture is Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French or Basque then:
      • Western technology group Technology Group changes to Western
      • Western technology group Unit Type changes to Western
    • Culture If the culture is No none of those above:
      • Eastern technology group Technology Group changes to Eastern
      • Eastern technology group Unit Type changes to Eastern

 Updates[]

  • Page updated to mod version 1.10.3
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