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General Information[]

Denmark Denmark, at its start, is a Norse Norse Culture Danish Steppe nomads barbarian tribe located in the Denmark area, Scandinavia region of the Western Europe subcontinent. The barbarians break from Norse Norse Herulia Herulia in 340, with core cores, bordering fellow Norse Norse Jutland Jutland west and Herulia east and surrounded by the waters of Öresund (Kattegat area, Baltic Sea region) from all sides.

Denmark joins the European union EU by 1973, and is on-map to the present day.

Called "Denmark" on-file

See also: Norway Norway, Sweden Sweden, Iceland Iceland, Scandinavia Scandinavia, Holstein Holstein, Germany Germany

History[]

Denmark is Relations historical friends with Norway Norway.

Form Denmark[]

  • Requirement(s):
  • Effect(s):
    • Cost to fabricate claims Gain a permanent claim on States Area(s): Skâneland, North Jutland and Denmark
    • Kingdom rank Change Government Rank to Kingdom
    • Prestige Gain 25 Prestige
    • Country changes to Denmark Denmark
    • Gain 'Increased Centralization' for 20 years
      • Global unrest opposite +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Tradtions Can embrace Danish Ideas and Traditions
    • Missions Obtain new missions

Decisions[]

decision Form Scandinavian Nation[]

  • Requirement(s):
    • Scandinavia Scandinavia No does not exist
    • Is No not: The Papal State The Papal State, Holy Roman Empire Holy Roman Empire or European Union European Union
    • Culture Culture Group is Nordic
    • Colonial nation Is No not a colonial nation
    • Yes One of the following must be true:
      • Colonial nation Is No not a former colonial nation
      • Colonial nation Is a former colonial nation
        • No Not AI
    • Administrative technology Administrative Technology at least 65
    • Is free or a tributary
    • Steppe nomads Is No not a nomad country
    • War Is No not at war
    • core Own core Province province(s): Birka (1), Lund (6), Skaraborg (7), Sjaelland (12), Vestjylland (15), and Akershus (17)
  • Effect(s):
    • Change country into Scandinavia Scandinavia
    • Holy Roman Emperor Country is No no longer part of the HRE
    • Kingdom rank Change Government Rank to Kingdom
    • Cost to fabricate claims Gain a permanent claim on States Region(s): Scandinavia
    • Gain 'Increased Centralization' for 20 years
      • Global unrest opposite +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Prestige Gain 10 Prestige

decision Great Migration[]

  • Requirement(s):
    • Steppe nomads Is a Barbarian Tribe
    • Does No not have "Barbarian Migration" country modifier
    • It is in the Migration Age
    • Military technology Military Technology at least 15
    • Administrative monarch power Administrative Power at least 100
    • Vassal Is not a subject nation
    • War Is No not at war
    • Yes All of the following must be true:
  • Effect(s):
    • Prestige Gain 20 Prestige
    • Administrative monarch power Lose 100 Administrative Power
    • Gain 'Barbarian Migration' for 9 years 9 months and 1 day
      • Morale of armies +30.0% Morale of Armies
      • National manpower modifier +50.0% National Manpower Modifier
      • Land force limit +50.0% Land Force Limit Modifier
      • Land maintenance modifier -20.0% Land Maintenance Modifier
    • If a neighbor of Rome Rome, West Rome West Rome, Byzantium Byzantium and/or Gallia Gallia then:
      • War Declare war on the country/countries
      • core During a war, all Province provinces occupied become annexed and cored
      • Province After a war, all previous provinces owned pre-war are No lost
    • Infantry Get 8 infantry divisions

decision Reform Government (Salic Monarchy) (until 550)[]

  • Requirement(s):
    • Steppe nomads Is a Barbarian Tribe
    • War Is No not at war
    • Administrative technology Administrative Technology at least 17
    • Administrative monarch power Administrative Power at least 100
    • Yes One of the following must be true: Administrative technology Administrative Technology at least 21,Chalcedonism Is in the Christian religion group, Sunni Islam Is in the Muslim religion group, Zoroastrian Is Zoroastrian or Jewish Is Jewish
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Monarchy Change to a Salic Monarchy

decision Technology Reform (Barbarian) (until 550)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 19
    • Administrative monarch power Administrative Power is at least 100
    • Tribal government Government is No not a tribe
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Culture If the culture is Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French or Basque then:
      • Western technology group Technology Group changes to Western
      • Western technology group Unit Type changes to Western
    • Culture If the culture is No none of those above:
      • Eastern technology group Technology Group changes to Eastern
      • Eastern technology group Unit Type changes to Eastern

Strategy[]

Present Day[]

Focus on expanding north into the other Nordic nations. You must, however, make sure you are on good terms with the Germany Germans to lower the chances of Germany becoming hostile towards you. Send a diplomat to improve relations with them on Day 1.

Alliances[]

Germany Germany is not very likely to ally you unless you increased your relations with them. In addition to your diplomat improving relations, rival whoever Germany Germany has rivaled. Other potential allies include Norway Norway (Historical Friend), Flag of Poland Poland, Finland Finland, Netherlands The Netherlands, and Belgium Belgium. Your allies will provide the bulk of your military strength against Sweden Sweden (or a hostile Germany Germany).

The Scandinavian Route[]

In order to form Scandinavia Scandinavia, you need to begin conquering the Nordic nations above. Start fabricating on Sweden Sweden as soon as the game starts. Make sure you have allied Norway Norway (you won't be allied to them throughout the game, just for annexing Sweden early on) and other European powers. Use the "Nationalism" causes-beli to declare war on Sweden Sweden (as well as on Iceland Iceland, they will have literally no navy, army, or allies and they make for an easy addition to your country). Once the Swedes have been defeated; begin to think about whether its time to go after Norway Norway. It's likely they took a lot of damage in the war against Sweden Sweden, use Norway Norway's weak position to your advantage.

 Updates[]

  • Page updated to mod version 1.10.3
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