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General Information[]

East Geats East Geats, at its start, is a Norse Norse Culture Swedish Steppe nomads barbarian tribe located in the Östra Götaland and Västra Götaland areas, Scandinavia region of the Western Europe subcontinent. The tribe emerges from uncolonized native land in 350, gaining core cores, bordering fellow Norse Norse Herulia Herulia south, West Geats West Geats west and Svealand Svealand northeast, uncolonized native land northwest and the waters of the Western Baltic Sea (Baltic Sea area and region) east.

East Geats will be annexed by Norse Norse Sweden Sweden in 970, losing core cores and never appears on-map again.

Called "East Geates" on-file

See also: Sweden, West Geats, Svealand, Vestfold, Agder, Jamtaland, Hålogaland, Denmark, Sapmi Sapmi

Decisions[]

decision Form Scandinavian Nation[]

  • Requirement(s):
    • Scandinavia Scandinavia No does not exist
    • Is not:
    • Culture Culture Group is Nordic
    • Colonial nation Is No not a colonial nation
    • Yes One of the following must be true:
      • Colonial nation Is No not a former colonial nation
      • Colonial nation Is a former colonial nation
        • No Not AI
    • Administrative technology Administrative Technology at least 65
    • Is free or a tributary
    • Steppe nomads Is No not a nomad country
    • War Is No not at war
    • core Own core Province province(s): Birka (1), Lund (6), Skaraborg (7), Sjaelland (12), Vestjylland (15), and Akershus (17)
  • Effect(s):
    • Change country into Scandinavia Scandinavia
    • Holy Roman Emperor Country is No no longer part of the HRE
    • Kingdom rank Change Government Rank to Kingdom
    • Cost to fabricate claims Gain a permanent claim on States Region(s): Scandinavia
    • Gain 'Increased Centralization' for 20 years
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Prestige Gain 10 Prestige

decision Form Sweden[]

  • Requirement(s):
  • Effect(s):
    • Cost to fabricate claims Gain a permanent claim on States Area(s): Västra Svealand, Norrland and Östra Götaland
    • Kingdom rank The Government Rank changes to Kingdom
    • Prestige Gain 25 Prestige
    • Country changes to Sweden Sweden
    • Gain 'Increased Centralization' for 20 years
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Tradtions Can embrace Swedish Ideas and Traditions
    • Missions Obtain new missions

decision Reform Government (Feudal Monarchy) (until 550)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • Tribal government Government is Tribal
      • No Not Steppe nomads Barbarian Tribe nor Steppe nomads Steppe Horde
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 40
    • Administrative monarch power Have at least 100 Administrative Power
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Change government Change government to a Monarchy Feudal Monarchy

decision Technology Reform (Barbarian) (until 550)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 19
    • Administrative monarch power Administrative Power is at least 100
    • Tribal government Government is No not a tribe
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Culture If the culture is:
      • Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French or Basque then
      • Western technology group Technology Group changes to Western
      • Western technology group Unit Type changes to Western
    • Culture If the culture is No none of those above:
      • Eastern technology group Technology Group changes to Eastern
      • Eastern technology group Unit Type changes to Eastern
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