General Information[]
East Geats, at its start, is a Norse Swedish barbarian tribe located in the Östra Götaland and Västra Götaland areas, Scandinavia region of the Western Europe subcontinent. The tribe emerges from uncolonized native land in 350, gaining cores, bordering fellow Norse Herulia south, West Geats west and Svealand northeast, uncolonized native land northwest and the waters of the Western Baltic Sea (Baltic Sea area and region) east.
East Geats will be annexed by Norse Sweden in 970, losing cores and never appears on-map again.
Called "East Geates" on-file
See also: Sweden, West Geats, Svealand, Vestfold, Agder, Jamtaland, Hålogaland, Denmark, Sapmi
Decisions[]
[]
- Requirement(s):
- Scandinavia does not exist
- Is not:
- Culture Group is Nordic
- Is not a colonial nation
- One of the following must be true:
- Administrative Technology at least 65
- Is free or a tributary
- Is not a nomad country
- Is not at war
- Own core province(s): Birka (1), Lund (6), Skaraborg (7), Sjaelland (12), Vestjylland (15), and Akershus (17)
- Effect(s):
- Change country into Scandinavia
- Country is no longer part of the HRE
- Change Government Rank to Kingdom
- Gain a permanent claim on Region(s): Scandinavia
- Gain 'Increased Centralization' for 20 years
- Gain 10 Prestige
Form Sweden[]
- Requirement(s):
- Sweden does not exist
- Is not:
- Primary Culture is Swedish
- Is not a subject nation
- Is not at war
- Own core province(s): Birka (1), Bergslagen (4), Östergötland (2), Kalmar (3), Skaraborg (7) and Närke (1985)
- Effect(s):
- Gain a permanent claim on Area(s): Västra Svealand, Norrland and Östra Götaland
- The Government Rank changes to Kingdom
- Gain 25 Prestige
- Country changes to Sweden
- Gain 'Increased Centralization' for 20 years
- Can embrace Swedish Ideas and Traditions
- Obtain new missions
Reform Government (Feudal Monarchy) (until 550)[]
- Requirement(s):
- Effect(s):