General Information
East Germany is a country that is playable from the Cold War start date (May 8, 1945) to October 3, 1990. The country borders West Germany, Poland, and Czechoslovakia.
See also: West Germany, Germany, Czechoslovakia, Soviet Union
Strategy
The Cold War
As East Germany, you share a similar goal to your neighbor West Germany; that goal is to reunite Germany. You however want to unite the German people under Communism instead of Capitalism. Finding allies in Europe to help shouldn't be that hard. Check to see who has rivaled West Germany in order to see if their enemies would accept an alliance from you. Good allies would include France or the USSR. The issue here is the same one that WG has in forming Germany; you need to retake Königsberg (Kaliningrad) from the Soviets. If the Soviet Union gets into a heated war with China, that is the time to strike.
Decisions
Form Germany
Requirements:
- Primary culture is in the Germanic Culture Group except:
- Dutch, Flemish, Anglo-Saxon, and Austrian
- Is not:
- Germany does not exist
- Administrative Technology at Least 15
- Is Not a Subject Nation
- Is Not a Nomad Nation
- Is Not the Holy Roman Emperor
- At Peace
- Owns Core Province: Mecklenburg, Brandenburg, Altmark, Lüneburg, Brunswick, Anhalt, Saxony, Leipzig, Thüringen, Nürnberg and Alsace or Ostpreussen
Upon Enactment:
- Country changes to Germany
- Gain25 Prestige
- Gain a permanent claim on the German Region
- Set government rank to Empire
- Gain country modifier Increased Centralization for 20 years:
East German Ideas and Traditions
Traditions:
- +3 Tolerance of Heretics
- +20% National Manpower Modifier
Ideas:
- Stasi: -2 National Unrest
- Berlin Wall: +20% Fort Defense
- East German Identity: -10% Technology Cost
- Socialist Unity Party: -10% Stability Cost Modifier
- New Economic System: +10% Production Efficiency
- Sporting Champions: +1 Yearly Prestige
- Covert Revolutionary Support: +25% Global Spy Defense & +25% Spy Offense
Ambitions:
- +50% Hostile Core-Creation Cost On Us