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General Information Edit

Flag of Frisia Frisia is a Germanic, Barbarian tribe located in the Low Countries region. Frisia never converts to Catholicism, and is later conquered by Charlemagne's Francia Francia in 734. Frisia is playable from January 1st, 2, to January 1st, 734.

See also: Francia, Saxony, Angles, Rome, Friesland

Strategy Edit

From 2 to 495, if the Roman Empire Roman Empire, WestRome Western Roman Empire, Byzantine Byzantine Empire, or Gallia Gallia is collapsing, any barbarian tribe can auto-annex some occupied provinces given if you are at war with them. This is limited, you can only annex up to 4 times your country's base tax, invade wisely.

Decisions Edit

Form Dutch Nation Edit

Requirements:

  • This country:
    • Primary Culture is Dutch or
    • Primary Culture is Flemish or
    • Is Burgundy Burgundy
  • Is not:
  • Netherlands Netherlands does not exist
  • Administrative Technology is at least 55
  • Is not a subject nation
  • Is not a nomad nation
  • At Peace
  • Owns cores on:
    • Breda (95)
    • Zeeland (96)
    • Holland (97)
    • Utrecht (98)
    • Gelre (99)
    • Friesland (100)

Upon Enactment:

  • Country changes to Netherlands Netherlands
  • Set government rank to Kingdom, if not higher tier
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Netherlands gains a permanent claim on the Low Countries and Picardy regions.
  • Gain 28px-Prestige25 Prestige.
  • Gain Dutch Ideas & Ambitions

Reform GovernmentEdit

Requirements:

  • At peace
  • Administrative Power of at least 100
  • One of the following must be true:
    • Is in the Christian religious group or
    • Is in the Muslim religious group or
    • Is Jewish or
    • Is in the Zoroastrian religious group

Upon Enactment:

  • Lose 100 Administrative Power
  • Lose 1 Stability
  • Type of Government Changed to Feudal Monarchy

Tech ReformEdit

Requirements:

  • At peace
  • Administrative Technology of at least 19
  • Administrative Power of at least 100
  • Do not have: Barbarian Tribe, Tribal Despotism, Tribal Democracy, Tribal Federation

Upon Enactment:

  • Lose 100 Administrative Power
  • Tech Group is changed to "Western"

Frisian Ideas and Traditions Edit

Traditions:

  1. +10% Global Trade Power
  2. -2% Prestige Decay

Ideas:

  1. Grutte Piet: +15% Light Ship Combat Ability
  2. Eallju: -10% Stability Cost Modifier
  3. Eala Frya Fresena: +1 Yearly Republican Tradition
  4. Opstalboom League: +10% Global Trade Power
  5. Tritich Grietenije: +10% National Tax Modifier
  6. Fryske Sceattas: +0.10 Yearly Inflation Reduction
  7. Slack oan de Boarn: +15% Infantry Combat Ability

Ambitions:

  1. +5% Recover Army Morale Speed

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