General Information
Garamantia is a Tuareg tribe located within the Libyan Desert. Garamantia is playable from 2 to 600, where Garamantia is conquered by Fezzan.
See also: Rome, Mzab, Gaetulia, Fezzan
Strategy
National Ideas and Traditions
Traditions:
- -10% Stability Cost Modifier
- -10% Advisor Costs
Ideas:
- Preserve Our Troops: +2.5% Discipline
- Tax Reform: +5% National Tax Modifier
- Regulated Contracts: -10% Mercenary Cost
- Contract Law: +5% Global Trade Power
- Peasant Levy: +5% National Manpower Modifier
- Mercantile Status: +5% Trade Steering
- Strengthening Land Tenure: +5% Production Efficiency
Ambitions:
- +10% National Tax Modifier