Gododdin
Culture
Welsh (Celtic)
Tech Group
Barbarian
(until 600) Western (since 600)
Government
Monarchy
(until 410, since 600) Salic Monarchy (410-600)
Government Rank
Duchy
Country Development
Start: 10
Capital Province
Caeredin (248)
Gododdin is a Druidist Welsh monarchy located in the Lowlands and Scottish Marches areas, Britain region, of the Western Europe subcontinent; arising during the 'Barbarian Invasions' era. Gododdin emerges from Druidist Votadinia in 410, plus gaining its cores, the monarchy borders Druidist countries ( Pictland to the north, Strathclyde to the west, Rheged to the south, and Bernicia to the southeast) and the waters of the Firth of Forth (North Sea area, North Atlantic region) in the northeast.
The monarchy will change into a Salic monarchy in 410, and will change the state religion from Druidist to Chalcedonian in the same year. However, the country will reform back into a proper Monarchy in 600.
Gododdin will be annexed by Chalcedonian Northumberland in 638, and by doing so, Gododdin will lose all its cores, and will never appear on the map for the rest of timeline.
Called "Gododdin" on-file.
See also : Northumberland , Pictland , Elmet , Strathclyde , Deheubarth , Gaeldom , Scotland
Decisions [ ]
Welsh
+10.0% Morale of Armies
+1.00 Attrition for Enemies
+25.0% Land Force Limit Modifier
Cynulliad -20.0% Stability Cost Modifier
Bardic Literature +1.00 Yearly Prestige
Cyfraith Hywel -1.00 National Unrest
Unbennaeth Prydain +1.00 Yearly Legitimacy
Economic Revival +10.0% Production Efficiency
Prifysgolion Cymru -10.0% Idea Cost
Welsh Church +1.00 Tolerance of the True Faith +1.0% Missionary Strength vs Heretics
Form British Nation[ ]
Requirement(s):
Great Britain does not exist
Is not:
One of the following must be true:
British Culture Group
Primary Culture Welsh
Primary Culture Anglo-Saxon
Primary Culture Briton
Primary Culture Pictish
Is not a colonial nation
One of the following must be true:
Is not a former colonial nation
Is a former colonial nation
Administrative Technology at least 55
Is Free or a Tributary
Is not a nomad country
Is not at war
Owns core province(s): Lundenwic (236), Swydd Rhydychen (237), Swydd Caer-wynt (234), Caeredin (248), and Ce (251)
Effect(s):
Capital moves to Lundenwic (236)
If is Scotland :
Complete Mission(s): Levy the Troops, Conquer Scotland and War of the Roses
If is Ireland :
Complete Mission(s): Levy the Troops, Conquer Scotland, War of the Roses and Conquer Ireland
Country country to Great Britain
Change country missions
The country is removed from the HRE
Change Government Rank to Kingdom
Gain permanent claim on Region(s): Britain
Gain 25 Prestige
Gain 'Increased Centralization' for 20 years
+1.00 National Unrest
-0.05 Monthly Autonomy Change
If:
Mission(s) completed: Conquer Scotland and
Has Rule "Britannia DLC" then
Gain permanent claim on province(s): Bahrain (396), Shetlands (1978) and Faeroerne (1979)
Gain permanent claim on Area(s): Iceland
If:
Mission(s) completed: Colonize Spice Islands and
Have "Rule Britannia" DLC then
Gain permanent claim on Area(s): West Bengal
Can embrace British Ideas and Traditions
Form Wales[ ]
Requirement(s):
Wales does not exist
Is not:
Primary Culture is Welsh
Is not a subject
Is not at war
One of the following must be true:
Have 6 provinces that are:
In the Britain Region
Primary Culture is Welsh
Cored by country
Have 3 provinces that are:
In the Wales Area
Primary Culture is Welsh
Cored by country
Effect(s):
Gain 25 Prestige
Change country to Wales
Gain a permanent claim on Region(s): Britain
Gain 'Increased Centralization' for 20 years
+1.00 National Unrest
-0.05 Monthly Autonomy Change
Hoist the Black Flag[ ]
Requirement(s):
Is not a subject
Has "Golden Century" DLC
Does not have the government(s):
Pirate Republic, Merchant Republic, Dutch Republic, Colonial Republic, Revolutionary Republic, American Republic, Trading City, Free City, Federal Republic, Veche Republic or Venice Republic
Shogunate, Elective Monarchy, Celestial Empire, Daimyo or Revolutionary Empire
Is not The Papal State
Is not the emperor of the HRE
One of the following must be true:
Be a Monarchy
Be a Republic
Have less than 7 Cities
Province(s) must:
Have a port and
One of the following must be true:
Exist in the Maghreb region
On island(s)
Have at least 2 stability
Navy size must take up at least 90.0% of the Naval Limit
Must have no subjects
Country's main trade node has at least 10.0% Privateer Power
Is not Bankrupt
Is not at war
Effect(s):
Lose 2 Stability
Change into a Pirate Republic
With the "Dharma" DLC: "Pirate Republic" is a reform of a Republic government
Gain 20 Republican Tradition
Technology Reform (Barbarian) (until 600) [ ]
Requirement(s):
Technology group is Barbarian
Is not at war
Administrative Technology is at least 19
Administrative Power is at least 100
Government is not a tribe
Effect(s):
Lose 100 Administrative Power
Lose 1 Stability
If the culture is:
Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French or Basque then
Technology Group changes to Western
Unit Type changes to Western
If the culture is none of those above:
Technology Group changes to Eastern
Unit Type changes to Eastern