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Granada Granada is an Andalusian kingdom located in the southern Iberian Peninsula. Granada is playable from 1013 to 1090, and from 1238 to 1492; in 1090 they are annexed by Morocco Morocco, and in 1492 Granada is permanently annexed by Castile Castile.

See also: Castile Castile, Aragon Aragon, Portugal Portugal, Navarra Navarra, Morocco Morocco, Tlemcen Tlemcen, Tunis Tunis

Strategy

Decisions

Restore Andalusia Al-Andalus

Requirements:

  • Culture Primary culture is Andalusian or
  • Culture Primary culture is in the Maghrebi culture group
  • Is in the Sunni IslamShiite IslamIbadi Islam Islamic religious group.
  • Is not
  • Andalusia Andalusia does not exist
  • Owns core Core Provinces: Murcia, Granada, Sevilla, Córdoba, Gibraltar, Jaén, Cadiz, Badajoz, Almeria, and Algarve and Alentejo or Alicante and València
  • Is not a Vassal subject nation
  • Is not a Steppe nomads nomad nation
  • Is not a Tribal government tribe
  • At peace

Upon Enactment:

  • Country changes to Andalusia Andalusia
  • Gain Prestige 25 Prestige
  • Change Culture primary culture to Andalusian
  • If a member of the Holy Roman Emperor HRE and not an elector or the emperor, all own provinces are removed from the HRE.
  • Set government rank to Kingdom rank Kingdom, if not higher tier
  • Capital Capital moves to Córdoba/Qurtuba (225)
  • Gain a Cost to fabricate claims permanent claim on the Upper and Lower Andalusia areas.

Granadan Ideas and Traditions

Traditions:

  1. +15% National Tax Modifier
  2. +25% Religious Unity

Ideas:

  1. People of the Book: +3 Tolerance of Heathens
  2. Recover Al-Andalus: -15% Core-Creation Cost
  3. Beacon of Learning: -5% Technology Cost
  4. Strait of Gibraltar: +10% Domestic Trade Power, +10% Trade Steering
  5. Alhambra: -10% Build Cost
  6. Moors: +10% National Manpower Modifier
  7. Successor Caliphate of Cordoba: +1 Yearly Prestige

Ambitions:

  1. -10% Idea Cost
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