Holy Roman Empire may refer to two different things in-game: the country or the HRE mechanics. As the united country, it can be formed by passing the last reform: Renovatio Imperii. Upon doing that, the country becomes Holy Roman Empire but keeps the same ideas, religion, culture, government and capital.
Before passing the final reform, it always has a current Emperor, electors (If not, rule is hereditary. Passing the 5th reform makes the title hereditary and the electors' vote meaningless) and princes (Member states. Otherwise, the HRE dismantles). The pre-unification HRE can be dismantled (and never recreated) if a country is at war with the emperor, controls the capital of the latter and none of the Electors are out of the war. The HRE mechanics are also used in the mod for European Union.
Imperial Reforms
Reform | Emperor | Princes | Notes |
---|---|---|---|
Call for Reichsreform | |||
Institute Reichsregiment | |||
Reform the Hofgericht | |||
Enact Gemeiner Pfennig | |||
Ewiger Landfriede |
| ||
Proclaim Erbkaisertum |
| ||
Revoke the Privilegia |
| ||
Renovatio Imperii |
|
|
Today Part Of:
- Austria
- Belgium
- Croatia
- Czechia
- Denmark
- Germany
- Hungary
- Italy
- Lithuania
- Luxembourg
- France
- Netherlands
- Poland
- Romania
- Russia
- Serbia
- Slovakia
- Slovenia
- Switzerland
- Ukraine
Form the Holy Roman Empire
- This decision adds the HRE mechanics and can be done only once
Potential requirements
Requirements
- Government is Feudal monarchy or Salic monarchy
- Owns Roma (118) or is overlord of Papal States or is papal controller with influence of 75 or more
- Roma (118) is NOT owned by Rome, West Rome or Francia
- Has at least 10 cities
- Has at least 80 legitimacy
Upon enactment
- Country become elector
- Any owned province is set in HRE
- Any subject of country:
- Gains electorate
- Any owned province is set in HRE
- Any Catholic country of the same culture group or with a royal marriage and alliance
- Any owned province outside of British Isles is set in HRE
- Jan Mayen
- Loses electorate
- Ruler dies
- Jan Mayen (3148)
- Is set out of the Empire
- Become uncolonized land
- Jan Mayen loses core
Germanic Ideas and Traditions
When formed, it keeps the original country's ideas Traditions:
- +10% Infantry Combat Ability
- −25% Mercenary Maintenance
Ideas:
- Zunft: +10% Production Efficiency
- Fruhlings und Herbstmesse: +10% Domestic Trade Power & +5% Trade Efficiency
- Reichskreis: +1 Diplomatic Reputation
- Polizeiordnung: -1 National Unrest
- Cuius Regio, Eius Religio: +1% Missionary Strength
- Thurn und Taxis: +1 Diplomatic Relations
- Residenzstadt: +1 Yearly Prestige
Ambitions:
- -5% Tech Cost