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General Information Edit

Huns The Huns are a Steppe Horde originally located in northern Central Asia. The Huns are playable from 160-520, and its strength can vary greatly during those times. Historically, the Huns were part of the reason the Rome Rome fell because of their large conquests against the Europeans in the west, forcing most of the Germanic tribes to move into to and take Rome: either migrate or get conquered and ravaged. During 160, the Huns are a fairly small Steppe tribe situated at the north of Central Asia with the Alans Alans bordering to the west, and Kangju Kangju to the east.

See also: Rome Rome, Goths Goths, Byzantium Byzantium, Hungary Hungary

Special AbilitiesEdit

During the Age of Migration Era, the Huns gain unique abilities when enough splendor is gained:
Hunnic Horde: +5% Discipline & -20% Calvary Cost

Strategy Edit

Hunnic Ideas and Traditions Edit

Traditions:

  1. +10% Cavalry Combat Ability
  2. -10% Military Combat Ability

Ideas:

  1. Unified Hunnic Empire: +2 Max Promoted Cultures
  2. Annual Tribute: +10% National Tax Modifier
  3. Scourge of God: +1% Missionary Strength & -2% Tolerance of Heathens
  4. Feared Fighters: +10% Morale of Armies
  5. Hunnic Expansion: -25% Core-Creation Cost
  6. Mercenary Soldiers: -25% Mercenary Cost
  7. Raiding Warbands: +1 Yearly Prestige

Ambitions:

  1. +5% Discipline