General Information[]
The Huns, at the start, are a Tengri Hunnic steppe horde located in the Central Asia region, Tartary subcontinent of the Europe and Asia continent. The horde emerges from uncolonized native land in 160, gaining cores, bordering fellow Tengri Alania west, Zoroastrian Kangju southeast, uncolonized native land north and south, Caspian Sea southwest and Aral Sea south.
The Huns will reach it's greatest expanse from it's original lands, conquering the west into the Carpathia and Balkans regions of Eastern Europe, reaching by 447. The steppe horde will lose more and more lands years after this year, splitting into new hordes and germanic barbarians, until reduced to only holding eastern Carpathia lands in 469.
The Huns last holdings in Europe will be fully conquered by the Slavic Antes in 520, losing cores and never appearing on-map again.
Called "Huns" on-file
See also: Rome, Goths, Byzantium, Hungary
History[]
Historically, the Huns were part of the reason the Rome fell because of their large conquests against the Europeans in the west, forcing most of the Germanic tribes to move into to and take Rome: either migrate or get conquered and ravaged.
Decisions[]
Nomad Technology Reform (until 750)[]
- Requirement(s):
- Effect(s):
Events[]
During the Age of Migration Era, the Huns gain unique abilities when enough splendor is gained called Hunnic Horde:
+5% Discipline
-20% Cavalry Cost