General InformationEdit

IndoParthia Indo-Parthia is a Zoroastrian Shahdom (Kingdom) located in southern Afghanistan within the northwest Indian subcontinent. Indo-Parthia borders Parthia Parthia to the west, Kushan Kushan and Kashmir Kashmir to the north, Kuninda Kuninda to the east, and Western Satraps Western Satraps to the southwest.

Indo-Parthia is playable from 2 to 130; in 90 they are lose most of their territory to Kushan Kushan. Later in 130, Indo-Parthia is annexed by Parthia Parthia.

See also: Indo-Greeks Indo-Greeks, Parthia Parthia, Kushan Kushan, Western Satraps Western Satraps, Kuninda Kuninda, Kashmir Kashmir


Sending a diplomat to improve relations with Parthia Parthia is the first thing you need to do in order to avoid having hostile relations with them. Because you are Religion zoroastrianism Zoroastrian, you will need to convert your Religion hinduism Hindu, Religion mahayana Mahayana, and Religion zunist Zunist provinces to increase your religious unity. To gain a Missionaries missionary, open up the Missions and Decisions tab and select Add Policy, and then select Religious Policy. Now you should have a Missionaries missionary and an additional Missionary strength +1% missionary strength. Next, hiring an inquisitor advisor and then adding Pashtun & Sindhi as accepted cultures will help speed up conversions at a much quicker rate, as well as by having positive Icon stability Stability. Expansion wise, going eastwards into the Indian subcontinent is definitely a priority because of the area's rich provinces and potential wealth that can come from the subcontinent's trade.


Form Mughals Mughal EmpireEdit

Note: Your primary culture must be within the Iranian culture group (such as Baluchi, Pashtun, Parthian, Persian) and Religion sunni Islam must be active (which is around ~635) to do this.


  • Primary Culture is in the Iranian Culture Group, or is Turkmeni, Uzbek, or Kyrgyz
  • Religion sunni Sunni is enabled
  • Is not:
  • Is not a colonial nation
  • Mughals Mughals does not exist
  • Has at least 600 total development
  • Owns core provinces: Roh, Lahore, Central Doab, Sirhind, and Delhi
  • Is not a subject nation
  • At peace

Upon Enactment:

  • Country changes to Mughals Mughals
  • Gain 28px-Prestige25 Prestige
  • Gain permanent claim to every province in the Bengal, Hindustan, Rajputana, Deccan, Coromandel, and West India regions.
  • Set government rank to Empire Empire.
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Change government type to Iqta
  • If technology group is Nomad Nomad, change to Muslim Muslim
  • Change unit types to Indian Indian (Note that the cavalry to infantry ratio gets lowered from the Muslim unit's 80% to the Indian unit's 50%)
  • Trigger country event "New Traditions & Ambitions"

Indo-Parthian Ideas and Traditions Edit


  1. -10% Stability Cost Modifier
  2. +2 Tolerance of the True Faith


  1. Gondophares: +1 Yearly Legitimacy
  2. Indus River: +10% Goods Produced Modifier
  3. Taxila: +20% Caravan Power
  4. Zoroastrian Fire Temples: +1 Missionaries
  5. Hellenistic Cultural Legacy: +1 Max Promoted Cultures
  6. King of Kings: -0.05 Monthly Autonomy Change
  7. Takht-i-Bahi: +1% Missionary Strength


  1. +10% Production Efficiency