- Must reform religion before westernization.
- +2% Local Missionary Strength (Inti provinces are easier to convert).
- Potentially a very harsh backlash from passing reforms if not handled properly. For example, having a small military and a huge empire would be a disaster when passing a reform because the rebels will outnumber your soldiers unless you build up to your force limit. To win what can be a potentially bloody civil war each time you pass a reform, you must make sure your army has enough manpower or you have enough ducats for mercenaries depending on if you choose to develop the production of gold-producing provinces to help maximize ducat output.
If the player owns the DLC El Dorado, then Inti (along with Mayan and Nahuatl) will gain unique mechanics and a multitude of new events related to the Inti religion, the Andean countries, and some specifically towards Inca.
Inti uses a system called Religious Reforms where the countries that follow the Inti religion must gain enough Authority, which is primarily gained over time through controlling large amounts of territory, events, and through directly lowering autonomy. The reforms are permanent and last the entire campaign unless the country converts to a different religion. Once all of the religious reforms have been enacted, the religion cannot be reformed until the country with all of the reforms borders an advanced colonizer.
Upon reforming the Inti religion, all technologies and institutions of the advanced neighbor will be acquired by the newly reformed Inti country, thus allowing the country to no longer be restricted to the new world.
- Organized Recruitment: +10% Manpower Recovery Speed
- Expanded Mitma Policy: +1 Colonists, Automatically Discover Adjacent Provinces When a Colony is Built
- Reform the Cult of Inti: +0.5% Yearly Legitimacy
- Yana Lords: +10% Morale of Armies:
- Reform the Bureaucracy: -10% Core-Creation Cost
- At Peace
- Rebels control no provinces.
- Stability is at least 1.
- Authority is at least 100.
- Own at least 10 cities.
- Stability at least 2.
- Administrative Power at least 50.
- One of the following must be true: