Extended Timeline Wiki
No edit summary
Tag: sourceedit
Tags: Visual edit apiedit
Line 60: Line 60:
 
# Adopt Feudal System: +10% Production Efficiency
 
# Adopt Feudal System: +10% Production Efficiency
 
# Valhalla Awaits: +15% Morale of Armies
 
# Valhalla Awaits: +15% Morale of Armies
# Fishing Norse: +10% Goods Produced Modifier
+
# Encouraged Fishing: +10% Goods Produced Modifier
 
# Implement Hogting: -10% Stability Cost Modifier
 
# Implement Hogting: -10% Stability Cost Modifier
 
Ambitions:
 
Ambitions:

Revision as of 16:06, 6 March 2017

General Information

Jamtaland Jamtaland is a Norse tribe located in central Sweden that is playable from 720 to 1178, where Jamtaland is annexed by Norway Norway.

See also: Norway, West Geats, East Geats, Vestfold, Agder, Svealand, Hålogaland, Denmark, Sami

Strategy

Decisions

Form Norway

Requirements:

Upon Enactment:

  • Country changes to Norway Norway
  • Gain28px-Prestige25 Prestige
  • Gain permanent claim to Northern, Eastern, and Western Norway areas
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Form Scandinavia

Requirements:

  • Primary Culture is in the Scandinavian Culture Group
  • Is not:
  • Scandinavia Scandinavia does not exist
  • Administrative Technology is at least 65
  • Is not a Subject Nation
  • Is not a Nomad Nation
  • At Peace
  • Owns core provinces: Stockholm (1), Skane (6), Vastergotland (7), Sjaelland (12), Jylland (15), Akershus (17)

Upon Enactment:

  • Country changes to Scandinavia Scandinavia
  • Gain 28px-Prestige10 Prestige
  • Set government rank to Kingdom Kingdom, if not higher tier.
  • Gain a permanent claim on the Scandinavian Region
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Norse Ideas and Traditions

Traditions:

  1. +25% National Sailors Modifier
  2. -15% Ship Costs

Ideas:

  1. Viking Raids: +15% Morale of Navies
  2. Norse Exploration: +40% Colonial Range & Global Settler Increase
  3. Norse Colonization: +1 Colonists & Can Recruit Explorers and Conquistadors
  4. Adopt Feudal System: +10% Production Efficiency
  5. Valhalla Awaits: +15% Morale of Armies
  6. Encouraged Fishing: +10% Goods Produced Modifier
  7. Implement Hogting: -10% Stability Cost Modifier

Ambitions:

  1. +5% Discipline