No edit summary Tag: sourceedit |
Tags: Visual edit apiedit |
||
Line 60: | Line 60: | ||
# Adopt Feudal System: +10% Production Efficiency |
# Adopt Feudal System: +10% Production Efficiency |
||
# Valhalla Awaits: +15% Morale of Armies |
# Valhalla Awaits: +15% Morale of Armies |
||
− | # |
+ | # Encouraged Fishing: +10% Goods Produced Modifier |
# Implement Hogting: -10% Stability Cost Modifier |
# Implement Hogting: -10% Stability Cost Modifier |
||
Ambitions: |
Ambitions: |
Revision as of 16:06, 6 March 2017
General Information
Jamtaland is a Norse tribe located in central Sweden that is playable from 720 to 1178, where Jamtaland is annexed by Norway.
See also: Norway, West Geats, East Geats, Vestfold, Agder, Svealand, Hålogaland, Denmark, Sami
Strategy
Decisions
Form Norway
Requirements:
- Primary Culture is Norwegian
- Is not:
- Norway does not exist
- Is Not a a Nomad Nation
- Is Not a Subject Nation
- At Peace
- Owns core provinces: Akershus (17), Trondelag (20), Halogaland (21), Bergenshus (23), Agder (24)
Upon Enactment:
- Country changes to Norway
- Gain25 Prestige
- Gain permanent claim to Northern, Eastern, and Western Norway areas
- Gain country modifier Increased Centralization for 20 years:
Requirements:
- Primary Culture is in the Scandinavian Culture Group
- Is not:
- Scandinavia does not exist
- Administrative Technology is at least 65
- Is not a Subject Nation
- Is not a Nomad Nation
- At Peace
- Owns core provinces: Stockholm (1), Skane (6), Vastergotland (7), Sjaelland (12), Jylland (15), Akershus (17)
Upon Enactment:
- Country changes to Scandinavia
- Gain 10 Prestige
- Set government rank to Kingdom, if not higher tier.
- Gain a permanent claim on the Scandinavian Region
- If an HRE member and not an elector, leave the empire.
- Gain country modifier Increased Centralization for 20 years:
Norse Ideas and Traditions
Traditions:
- +25% National Sailors Modifier
- -15% Ship Costs
Ideas:
- Viking Raids: +15% Morale of Navies
- Norse Exploration: +40% Colonial Range & Global Settler Increase
- Norse Colonization: +1 Colonists & Can Recruit Explorers and Conquistadors
- Adopt Feudal System: +10% Production Efficiency
- Valhalla Awaits: +15% Morale of Armies
- Encouraged Fishing: +10% Goods Produced Modifier
- Implement Hogting: -10% Stability Cost Modifier
Ambitions:
- +5% Discipline