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General InformationEdit

Kangra Kangra is a Panjabi Principality that is located in northern India. Kangra is playable from 2 to 140; from 250-510; from 542 to 1621; from 1707-1806, and 1809 to 1947. Delhi Delhi and the Mughals Mughals are Kangra's two historical friends.

See also: Garhwal, Kuninda, Kashmir, Nepal, Delhi, Mughals

StrategyEdit

DecisionsEdit

Form Bharat (post-1003)Edit

Requirements:

  • Bharat Bharat does not exist
  • Is not Mughals Mughals
  • Is not a subject nation
  • Is not a nomad nation
  • Primary Culture is in the Hindustani Culture Group
  • At peace
  • Stability at least 3
  • Religion is in the Dharmic group
  • Technology group is not NomadNomad Group
  • Owns core provinces: Multan, Lahore, Sirhind, Garhwal, Kathiawar, Delhi, Lucknow, Central Doab, Mandu, Mahakoshal, Mandla, Jaunpur, Lower Doab, Roh, and Chanderi

Upon Enactment:

  • Change country to Bharat Bharat.
  • Set government rank to Empire Empire.
  • Gain 28px-Prestige10 Prestige.
  • Gain a permanent claim on all not owned provinces of the Indian sub-continent.
  • If a member of the Holy Roman Empire HRE and not an elector or the emperor, all own provinces are removed from the HRE.

Kangra Ideas and Traditions Edit

Traditions:

  1. +1 Attrition for Enemies
  2. +10% National Tax Modifier

Ideas:

  1. Katoch Lineage: -1% Prestige Decay
  2. Riches of the Kangra Valley: +10% National Manpower Modifier
  3. Martial Heritage: +10 Morale of Armies
  4. Control of the Hill Forts: -10% Fort Maintenance & +10% Garrison Size
  5. Strengthen the Mountain Trade: +15% Caravan Power
  6. Pahari Paintings: +1 Yearly Prestige
  7. Tigers of the Himalayas: +5% Discipline

Ambitions:

  1. -1 National Unrest

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