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General Information Edit

Kiche Kiche is a Mayan Tribal Kingdom that is playable from 2 to 1525. Kiche is one of the last of the surviving Mayan states, and is crushed by Spain Spain in 1525.

See also: Spain, Guatemala, Maya, Calakmul, Copan, Palenque, Itza, Mixtec, Tikal, Teotihuacan, Totonac, Tlapanec, Zapotec

StrategyEdit

First, focus on conquering the other Mayan states so you can form Maya Maya, then you can focus on reforming the Mayan religion. Do whatever you can to pass reforms as quickly as you can. The advantage of the Mayans over the Central Americans is that the Mayan religion has no Doomsday; so that's one less problem for you. Just focus on crushing the Central American countries and Mayan vassals that try to revolt against you. The most important reform is the Colonist one, especially if you start at a date earlier than 1444. Having as much of the Americas colonized before the Europeans show up is your top priority after reforming the Mayan religion.

DecisionsEdit

Reunite the League of Mayapan Edit

Requirements:

  • Primary culture is in the Mayan culture group
  • Religion is Mayan
  • Is not:
  • Maya Maya does not exist
  • Is not a subject nation
  • Is not a colonial nation
  • Is not a nomad nation
  • At peace
  • Owns core province: Petén (842), Sotuta (846), Chacuyal (2634), Ecab (2636), Mani (2637)

Upon Enactment:

  • Country changes to Maya Maya
  • Set government rank to EmpireEmpire
  • Government changes to Despotic Monarchy
  • Gain28px-Prestige25 Prestige
  • Gain a permanent claim to the Yucatan area
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Kiche Ideas and Traditions Edit

Traditions:

  1. +10% National Tax Modifier
  2. +10% Domestic Trade power

Ideas:

  1. Blessings of Tohil: +10% Production Efficiency
  2. Ilo'kab Traditions: +0.5 Yearly Army Tradition
  3. Wealth of the Tamub: +10% Goods Produced Modifier
  4. The Ball Game: +1 Diplomatic Reputation
  5. Tutulos: -10% Stability Cost Modifier
  6. K'iq'ab's Vengeance: +10% Morale of Armies
  7. Popol Vuh: +1 Yearly Prestige

Ambitions:

  1. +1 Yearly Legitimacy

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