General Information Edit

Kyrgyzstan Kyrgyzstan gains cores on October 14th, 1924 is playable from August 31st, 1991 to the present.

See also: Russia Russia, Uzbekistan Uzbekistan, Turkmenistan Turkmenistan, Afghanistan Afghanistan, Tajikistan Tajikistan, Kazakhstan Kazakhstan, China China, Soviet Union Soviet Union, Chagatai Chagatai

Strategy Edit


Form Mughals Mughal EmpireEdit


  • Primary Culture is in the Iranian Culture Group, or is Turkmeni, Uzbek, or Kyrgyz
  • Religion sunni Sunni is enabled
  • Is not:
  • Is not a Subject colony icon colonial nation
  • Mughals Mughals does not exist
  • Has at least 600 total development
  • Owns core provinces: Roh, Lahore, Central Doab, Sirhind, and Delhi
  • Is not a Icon vassal subject nation
  • At peace

Upon Enactment:

  • Country changes to Mughals Mughals
  • Gain 28px-Prestige25 Prestige
  • Gain permanent claim to every province in the Bengal, Hindustan, Rajputana, Deccan, Coromandel, and West India regions.
  • Set government rank to Empire Empire.
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Change government type to Government monarchy Iqta
  • If technology group is Nomad Nomad, change to Muslim Muslim
  • Change unit types to Indian Indian (Note that the cavalry to infantry ratio gets lowered from the Muslim unit's 80% to the Indian unit's 50%)
  • Trigger country event "New Traditions & Ambitions"

Form Kyrgyzstan Kyrgyzstan Edit


  • Primary culture is Kyrgyz
  • Kyrgyzstan Kyrgyzstan does not exist
  • Owns core provinces: Talas, Naryn, Chuy, Kokand, Uzkend, Taraz, Zhetysu
  • Administrative tech Administrative technology of at least 78
  • Is not a Icon vassal subject nation
  • At Peace

Upon Enactment:

  • Country changes to Kyrgyzstan Kyrgyzstan
  • Gain 28px-Prestige25 Prestige
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Kyrgyz Ideas and Traditions Edit


  1. -10% Cavalry Cost
  2. +1 Yearly Army Tradition


  1. Tulip Revolution: +0.5 Yearly Republican Tradition
  2. Geographically Isolated: +1 Attrition for Enemies
  3. Tian Shan: +25% Fort Defense
  4. Forty Clans of Manas: +1 Yearly Prestige
  5. Semi-Nomadic Herders: +1 Land Leader Maneuver
  6. Issyk-Kul: +10% National Tax Modifier


  1. -2 National Unrest