General Information
Lebanon gains cores July 24th, 1920 and is playable from November 22nd, 1943 to the present
See Also: Ottomans, France, Syria, Israel, Cyprus
Strategy
Decisions
Form Arabia
Requirements:
- Primary culture is in the Arabic Culture Group
- Arabia does not exist
- Administrative Technology at Least 55
- Is Not a Subject Nation
- Is Not a Nomad Nation
- Is Not a Colonial Nation
- At Peace
- Owns Core Province: Alexandria, Cairo, Aleppo, Jerusalem, Damascus, Medina, Mecca, Aden, Sanaa, Al-Aridand, Qatif, Muscat, Nizwa, and Baghdad
Upon Enactment:
- Country changes to Arabia
- Gain25 Prestige
- Gain a permanent claim on the Mashriq, Egypt and Arabia areas.
- Set government rank to Empire
- Gain country modifier Increased Centralization for 20 years:
- If a member of the HRE and not an elector or the emperor, all own provinces are removed from the HRE.
Lebanese Ideas and Traditions
Traditions:
- -15% Advisor Cost
Ideas:
- Successors of Phoenicia: +50% Hostile Core-Creation Cost
- Access to the Mediterranean: +15% TradeEfficiency
- Long History: +1 Yearly Prestige
- Lebanese Arabic: -10% Stability Cost Modifier
- Multicultural State: -1 National Unrest & -15% Accepted Culture Threshold
- Switzerland of the East: +10% Global Tax Modifier
- Confessionalism: +1 Tolerance of Heretics & +1 Tolerance of Heathens
Ambitions:
- +1 Possible Advisors