Lombardy Lombardy is a nation originally located in northeast Germany. The Lombards started off as a Germanic, Barbarian Tribe, until they migrated into Northern Italy, thus creating what will be known as the region of Lombardia. Lombardy is playable from February 1st, 2, to 773; and from February 2nd, 962 to 1183. Lombardy joins the Holy Roman Empire Holy Roman Empire on February 2nd, 962. In 1183, Lombardy forms Milan Milan.

See also: Milan Milan, Saxony Saxony, Rugii Rugii, Cherusci Cherusci, Flag of Hermunduri Hermunduri, Vandals Vandals, Italy Italy, Benevento Benevento, Avars Avaria


From 2 to 495, if the Rome Rome, West Rome West Rome, Byzantium Byzantium, or Gallia Gallia is collapsing, any barbarian tribe can auto-annex some occupied provinces given if you are at war with them. This is limited, you can only annex up to 4 times your country's Development development, invade wisely.


Generic Strategy
Follow the guide above about making your way towards the Rome Roman Empire. You want to get their before they begin to entirely collapse, that way other Barbarians don't beat you in the race for Rome.


Form Germany German Nation (2-568)Edit


  • Culture icon Primary culture is in the Germanic Culture Group except:
    • Dutch, Flemish, Anglo-Saxon, and Austrian
  • Is not:
  • Germany Germany does not exist
  • Administrative tech Administrative Technology at Least 20
  • Is not a Icon vassal subject nation
  • Is not a Government steppe horde nomad nation
  • Is not the HRE Icon Holy Roman Emperor
  • At Peace
  • Owns Core-creation cost Core Province: Mecklenburg, Brandenburg, Altmark, Lüneburg, Brunswick, Anhalt, Saxony, Leipzig, Thüringen, Nürnberg and Alsace or Königsberg

Upon Enactment:

  • Country changes to Germany Germany
  • GainPrestige25 Prestige
  • Gain a Cost to fabricate claims permanent claim on the German Region
  • Set government rank to Empire Empire.
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Form Italy Italian Nation (568-773, 962-1183)Edit


Upon Enactment:

  • Country Changes to Italy Italy
  • Set government rank to Kingdom Kingdom if Duchy Duchy.
  • If an Holy Roman Empire HRE member and not an elector or emperor
    • Leave the HRE Icon HRE
    • Emperor receives event Italy breaks out of the Empire.
    • Emperor receives the opinion modifier Left the Holy Roman Empire towards Italy, worth -150 opinion.
  • Gain Prestige25 Prestige
  • Gain a Cost to fabricate claims permanent claim on the Italian Region

Reform Government (2-570) Edit


  • At peace
  • IconPowerAdministrative Administrative Power of at least 100
  • One of the following must be true:
    • is in the Catholicism Christian religious group
    • is in the Sunni Islam Muslim religious group
    • is Religion judaism Jewish
    • is Religion zoroastrianism Zoroastrian

Upon Enactment:

  • Lose IconPowerAdministrative 100 Administrative Power
  • Lose Icon stability 1 Stability
  • Type of Government Changed to Government monarchy Salic Monarchy

Tech Reform (2-570) Edit


  • At peace
  • Administrative tech Administrative Technology of at least 19
  • IconPowerAdministrative Administrative Power of at least 100
  • Do not have: Government tribal Barbarian Tribe, Tribal Despotism, Tribal Democracy, Tribal Federation

Upon Enactment:

  • Lose IconPowerAdministrative 100 Administrative Power
  • Lose Icon stability 1 Stability
  • Tech Group is changed to Western Western
  • Unit Types change to Western Western

Lombard Ideas and Traditions Edit


  1. +10% National Tax Modifier
  2. +20% Global Trade Power


  1. Langobard Opportunism: -10% Land Attrition
  2. Edictum Rothari: -2 National Unrest
  3. Papal Enmity Ports: +1 Diplomatic Reputation, -2 Tolerance of Heathens
  4. Citta Ad Isole: -20% Building Cost
  5. Iron Crown of Lombardy: +1 Yearly Prestige
  6. Rule of the Dukes: -10% Stability Cost Modifier
  7. Gastaldi: -10% Admin Tech Cost Modifier


  1. +10% Infantry Combat Ability