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Bonuses Edit

  • +5.0% National Tax Modifier
  • +2.00 Tolerance of Heathens
  • +2.0% Local Missionary Strength

Mechanics Edit

Manichaean is in the Iranian group, and has one heretics: Zoroastrian. Every other religion ingame is considered heathen.

Manichaean does not possess personal deities.

Decision: Convert to ManichaeismEdit

Potential requirements

  • Has one of the following religions as state religion: AnimismAnimism, ShamanismShamanism, HellenismHellenism, ZamolxismZamolxism, NabateanNabatean, TotemismTotemist, MesoamericanMayan, South AmericanSouth American, DruidismDruidism, GermanicGermanic, Religion norseNorse, SuomenuskoSuomenusko, RomuvaRomuva, SlavicSlavic, TengriTengri, FetishistFetishist, AshurismAshurism, South arabianSouth Arabian, EgyptianEgyptian, NahuatlNahuatl, IntiInti
  • Any core province is ManichaeanManichaean

Requirements

  • Stability at least 1
  • Is at peace

Upon enactment

  • Religion changes to ManichaeanManichaean
  • Lose 4 stability
  • Gain "Recent conversion" country modifier for 5 years
    • Global unrest +2
    • Stability cost modifier +20%

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