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General Information[]

Marcomannia Marcomannia is a Germanic Germanic Culture Bavarian Steppe nomads barbarian tribe located in the Erzgebirge and Bohemia areas of the North Germany region and the Austria Proper area of the South Germany region, both in the Western Europe subcontinent; existing at the start of the 'Pre-Roman-Parthian War' era. Present, with core cores, at the start of the year 2 the barbarians border fellow Germanic Germanic countries (Suebia Suebia west, Hermunduria Hermunduria northwest, Vandals Vandals northeast and Quadi Quadi east) and Hellenic Hellenic countries (Rome Rome south).

The tribe will change the state religion from Germanic Germanic to Chalcedonism Chalcedonian in 350.

Marcomannia, losing its core cores, will be annexed by Germanic Germanic Rugii Rugii in 395, re-emerge from Suebia Suebia, gaining core cores, now in the Franconia area and South Germany region in 409, and finally annexed, losing its core cores, by Germanic Germanic Thuringia Thuringia and Rugii Rugii in 451.

The barbarian tribe will reform into a Monarchy feudal monarchy in 600.

See also: Suebi, Hermunduri, Rome, Vandals, Quadi

Decisions[]

Execute decision Form German Nation[]

  • Requirement(s):
    • Germany Germany No does not exist
    • No Is not:
    • Culture Culture Group is Germanic
    • No None of the following must be true:
      • Culture Primary Culture Dutch
      • Culture Primary Culture Flemish
      • Culture Primary Culture Anglo-Saxon
      • Culture Primary Culture Austrian
    • Colonial nation is No not colonial nation
    • Yes One of the following must be true:
      • Colonial nation Is No not a former colonial nation
      • Colonial nation Is a former colonial nation
        • Not AI
    • Administrative technology Administrative Technology at least 20
    • Is Independent or a Tributary
    • Steppe nomads Is No not a nomad nation
    • War Is No not at war
    • Holy Roman Emperor Is No NOT the Emperor of the HRE
    • core Own core Province province(s): Hamburg (44), Zwerin (46), Berlin (50), Braunschweig (57), Dresden (61), Thuringen (63), Munchen (65), Nurnberg (67), Hessen (81), Koln (85), Pfalz (1761), Augsburg (1868), and Frankfurt (1876)
    • Yes One of the following must be true:
      • core Own core Province province(s): Kunnegsgarbs (41)
      • core Own core Province province(s): Elsass (75)
  • Effect(s):
    • Country changes to Germany Germany
    • Holy Roman Emperor Will No no longer be part of the HRE
      • event 'Country breaks out of the Empire' event happens
      • Relations Emperor gains 'Left Empire' opinion of the country
    • Empire rank Government rank changes to Empire
    • Cost to fabricate claims Gain a permanent claim on States region(s): North German and South Germany
    • Gain 'Increased Centralization' for 20 years
      • Local unrest +1.00 National Unrest
      • Autonomy -0.05 Monthly Autonomy Change
    • Prestige Gain 25 Prestige

decision Great Migration[]

  • Requirement(s):
    • Change government Have Barbarian Tribe government reform
    • Does No not have "Barbarian Migration" country modifier
    • It is in the Migration Age
    • Military technology Military Technology at least 15
    • Administrative monarch power Administrative Power at least 100
    • Vassal Is not a subject nation
    • War Is No not at war
    • Yes All of the following must be true:
  • Effect(s):
    • Prestige Gain 20 Prestige
    • Administrative monarch power Lose 100 Administrative Power
    • Gain 'Barbarian Migration' for 9 years 9 months and 1 day
      • Morale of armies +30.0% Morale of Armies
      • National manpower modifier +50.0% National Manpower Modifier
      • Land force limit +50.0% Land Force Limit Modifier
      • Land maintenance modifier -20.0% Land Maintenance Modifier
    • If a neighbor of Rome Rome, West Rome West Rome, Byzantium Byzantium and/or Gallia Gallia then:
      • War Declare war on the country/countries
      • core During a war, all Province provinces occupied become annexed and cored
      • Province After a war, all previous provinces owned pre-war are No lost
    • Infantry Get 8 infantry divisions

decision Reform Government (Barbarian Tribe to Salic Monarchy) (until 600)[]

  • Requirement(s):
    • Change government Has Barbarian Tribe government reform
    • War Is No not at war
    • Administrative technology Administrative Technology at least 17
    • Administrative monarch power Administrative Power at least 100
    • Yes One of the following must be true:
      • Administrative technology Administrative Technology at least 21
      • Chalcedonism Is in the Christian religion group
      • Sunni Islam Is in the Muslim religion group
      • Zoroastrian Is Zoroastrian
      • Jewish Is Jewish
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Monarchy Change to a Monarchy
    • Change government Enact Salic Monarchy government reform (locked)

decision Technology Reform (Barbarian) (until 600)[]

  • Requirement(s):
    • Barbarian technology group Technology group is Barbarian
    • War Is No not at war
    • Administrative technology Administrative Technology is at least 19
    • Administrative monarch power Administrative Power is at least 100
    • Tribal government Government is No not a tribe
  • Effect(s):
    • Administrative monarch power Lose 100 Administrative Power
    • Stability Lose 1 Stability
    • Culture If the culture is:
      • Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French or Basque then
      • Western technology group Technology Group changes to Western
      • Western technology group Unit Type changes to Western
    • Culture If the culture is No none of those above:
      • Eastern technology group Technology Group changes to Eastern
      • Eastern technology group Unit Type changes to Eastern

Strategy[]

Follow the guide above about making your way towards the Roman Empire Roman Empire. You want to get there before they begin to collapse, that way other Barbarians don't beat you in the race for Rome.

Events[]

From 2 to 495, if the Roman Empire Roman Empire, WestRome Western Roman Empire, Byzantine Byzantine Empire, or Gallia Gallia is collapsing, any barbarian tribe can auto-annex some occupied provinces given if you are at war with them. This is limited, you can only annex up to 4 times your country's base tax, invade wisely.

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