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Murcia Murcia is an Andalusian country located in southeast Iberia. Murcia is playable from 1229 to 1245. In 1245, Murcia is annexed by Castile Castile.

See also: Castile Castile, Cordoba Cordoba, Morocco Morocco, Badajoz Badajoz, Valencia Valencia, Majorca Majorca, Denia Denia, Toledo Toledo, Zaragoza Zaragoza, Seville Seville, Almeria Almeria

StrategyEdit

DecisionsEdit

Restore Andalusia Al-AndalusEdit

Requirements:

  • Culture icon Primary culture is Andalusian or
  • Culture icon Primary culture is in the Maghrebi culture group
  • Is in the Religion sunni Islamic religious group.
  • Is not
  • Andalusia Andalusia does not exist
  • Owns Core-creation cost Core Provinces: Murcia, Granada, Sevilla, Córdoba, Gibraltar, Jaén, Cadiz, Badajoz, Almeria, and Algarve and Alentejo or Alicante and València
  • Is not a Icon vassal subject nation
  • Is not a Government steppe horde nomad nation
  • Is not a Government tribal tribe
  • At peace

Upon Enactment:

  • Country changes to Andalusia Andalusia
  • GainPrestige25 Prestige
  • Change Culture icon primary culture to Andalusian
  • If a member of the HRE Icon HRE and not an elector or the emperor, all own provinces are removed from the HRE.
  • Set government rank to Kingdom Kingdom, if not higher tier
  • Capital Capital moves to Qurtuba/Córdoba (225)
  • Gain a Cost to fabricate claims permanent claim on the Upper and Lower Andalusia areas.

Granadan Ideas and Traditions Edit

Traditions:

  1. +15% National Tax Modifier
  2. +25% Religious Unity

Ideas:

  1. People of the Book: +3 Tolerance of Heathens
  2. Recover Al-Andalus: -15% Core-Creation Cost
  3. Beacon of Learning: -5% Technology Cost
  4. Strait of Gibraltar: +10% Domestic Trade Power, +10% Trade Steering
  5. Alhambra: -10% Build Cost
  6. Moors: +10% National Manpower Modifier
  7. Successor Caliphate of Cordoba: +1 Yearly Prestige

Ambitions:

  1. -10% Idea Cost