The mod also adds new events, here is a list of the main ones. For the ones that makes countries pop up, see Country Appearing Events.
To navigate this page is better to use the navigation box right below and seek for the desired event. Triggered only events are NOT listed here.
Bon Events[]
Each of these events will always require the country to be Bon.
Household deities[]
Mean time to happen: 40 years
Option A Effects
- Lose the equivalent of 1 year's income
- A random core province:
- 33% chance of gaining 1 base tax
- 33% chance of gaining 1 base production
- 33% chance of gaining 1 base manpower
Option B Effects
- Lose 2 prestige
British Events[]
Cornwall![]
Can fire only once
Triggers
- Cornwall does NOT exist
- Province 233 is either Welsh or Breton and so is its owner
- Its owner has less than two cities and is not Great Britain
- Any neighbor province or province's owner is not Welsh or Breton
Mean time to happen: 1 day
Effects
- 233 is ceded to Cornwall, who gains core on it
Welsh Culture Emerges![]
Triggers
- Is before 1100
- The province is not Welsh
- The province is either Briton and owned by Welsh or Romans OR is Roman, in the British Isles, and owned by Welsh or Britons
Mean time to happen
- Default: 100 years
- Multiplied by 50% if province owner is Welsh
- Multiplied by 50% if any of the countries with core on the province is Welsh
- Multiplied by 70% if any of the countries with core on the province is Latin or Byzantine and NOT the same as the current owner
- Multiplied by 80% if same religion as owner
- Multiplied by 200% if NOT Christian
- Multiplied by 80% if any neighbor province is Welsh
- Multiplied by 50% if province is Briton and any neighbor province is either Latin or Byzantine
Effects
- Province become Welsh
- If Wales does NOT exist, Wales gains core on province
- If the owner is not Welsh and does not accept Welsh, Welsh become accepted culture
Breton Culture Emerges![]
Triggers
- Is before 1100
- Province culture is not Breton
- Owner is either Briton, Breton or Welsh
- Province is in French region
Mean time to happen
- Default: 100 years
- Multiplied by 50% if owner is Breton
- Multiplied by 50% if province is in Brittany Area
Effects
Anglo-Saxon Culture Emerges![]
Triggers
- Is before 1100
- Province isn't Anglo-Saxon
- Owner is in Germanic culture group
- Province is in British Isles region
Mean time to happen
- Default: 100 years
- Multiplied by 50% if owner's primary culture is Anglo-Saxon (trigger makes it impossible)
- Multiplied by 50% if any of the country with core on the province are Anglo-Saxon
- Multiplied by 80% if has same religion as owner's
- Multiplied by 50% if any neighbouring province is in Germanic culture group
- Multiplied by 50% if all neighbouring provinces are in Germanic culture group
- Multiplied by 500% if province is in Gaelic culture group or is in the areas of Ireland, Wales or Highlands
Effects
- Province become Anglo-Saxon
- If province is 235 and Kent doesn't exist, Kent gains core on the province
- If province is 238 or 236 and Essex doesn't exist, Essex gains core on the province
- If province is in Wessex Area and Wessex doesn't exist, Wessex gains core on the province
- If province is in Northern England area and Northumberland doesn't exist, Northumberland gains core on the province
- If province is 1860 and East Anglia doesn't exist, East Anglia gains core on the province
- If province is 243 and Lindsey doesn't exist, Lindsey gains core on the province
- If province is 244 or 245 and Deira doesn't exist, Deira gains core on the province
- If province is 246 or 247 and Bernicia doesn't exist, Bernicia gains core on the province
- If province is is in Mercia area, is not coastal and Mercia doesn't exist, Mercia gains core on the province
Norman Culture Emerges![]
Triggers
- Province is not Norman
- Province is either in Scandinavian or French culture group
- Owner is in the other culture group
Mean time to happen
- Default: 100 years
- Multiplied by 50% if owner is owner is Norman
- Multiplied by 50% if province is either in British Isles, Low Countries or Brittany
- Multiplied by 300% if is not coastal
Effects
- Province become Norman
- If Normandy doesn't exist, it gains core on the province
English/Scottish culture emerges[]
Triggers
- Is before 1450
- Province isn't in British or Byzantine culture group
- Province is any of the following:
- Anglo-Saxon
- Highlander and in Highlands Area
- Irish and in British Isles but Ireland Area
- Briton or Welsh and in Highlands or Lowlands
- Gaelic and in British Isles
- Owner is in different culture group than the province and is not in Byzantine culture group
- Province is none of the following:
- in Germanic or in Scandinavian culture group and owner is in one of those culture groups
- in French, Latin, Iberian or Basque culture groups and owner is in one of those culture groups
Mean time to happen
- Default: 100 years
- Multiplied by 50% if owner is in British culture group
- Multiplied by 50% if any of the countries with core on the province are in British culture group
- Multiplied by 50% if Anglo-Saxon
- Multiplied by 80% if same religion as owner's
- Multiplied by 50% if any neighbour province is in British culture group
- Multiplied by 50% if owner is England or Great Britain
Option "English" effects Triggered if province and owner are not Welsh, Briton, Highlander, Irish and is outside Highlands and Lowlands areas
- Province become English
- If England doesn't exist, it gains core on province
Option "Scottish" effects Triggered if province and owner are Welsh, Briton, Highlander or Irish
- Province become Scottish
- If Scotland doesn't exist, it gains core on province
Scottish culture[]
Triggers
- Is before 1400
- Province is Highlander
- Province is outside Highlands
- Owner is English
Mean time to happen
- Default: 100 years
- Multiplied by 80% if same religion as owner
- Multiplied by 200% if not Christian
- Multiplied by 80% if any neighbouring province is Scottish
Effects
- Province become Scottish
- If Scotland doesn't exist, gains core on it
Buddhist events[]
Buddhism to Japan[]
Triggers
- Province is in Japanese region
- Province is not Mahayana
- Year is after 550 and before 800
- Shinto never existed
- Either the province or the owner isn't Confucian
Mean time to happen
- Default: 100 years
- Multiplied by 80% if is at least 650
- Multiplied by 80% if any neighbouring province is Mahayana
Effects
- Province become Mahayana
- Province gains "Religious Zeal" modifier for 10 years (-100% missionary success)
Buddhism to Korea[]
Triggers
- Province is Shamanist
- Province is in Korea region, of Korean culture and the owner is Korean
- Year is after 350 and before 500
Mean time to happen
- Default: 100 years
- Multiplied by 80% if is at least 450
- Multiplied by 80% if any neighbouring province is Mahayana
Effects
- Province become Mahayana
- Province gains "Religious Zeal" modifier for 10 years (-100% missionary success)
Birth of Vajrayana[]
Triggers
Mean time to happen: 10 years
Immediate effect: Country flag "Vajrayana Birth" is gained
Option A effects
- Vajrayana is enabled
- Country become Vajrayana
- Country gains country modifier "Birth of Vajrayana" for 10 years
- Missionaries +1
- Missionary chance +2%
- A random province become Vajrayana and gains "Religious Zeal" for 10 years (-100% missionary success)
Option B effects (This option will never be chosen by AI): Lose 1 stability
Spread of Vajrayana[]
Triggers
Mean time to happen
Effects: Province become Vajrayana and gains "Religious Zeal" for 10 years (-100% missionary success)
Byzantine events[]
This events always require you to be either Byzantium, West Rome or Rome
Imperial Coup[]
Triggers:
Mean time to happen:
- Default: 75 months
- Multiplied by 80% each for any ruler stats below 1
- Multiplied by 80% if legitimacy below 50, by another 80% if below 30 and by another 80% if below 10
Option A effects:
- Gain 6k pretend rebels and ruler flag Coup attempt
Option B effects:
- Lose 20 prestige
- Lose 1 stability
- Gain a new ruler with 25 legitimacy
Iconoclasm[]
Triggers:
- Is either Chalcedonian or Orthodox
- Has any core Muslim province
- Year before 1000
- Prestige below 40
- Stability below 3
- Hasn't country flag "Iconoclasm rejected" or country modifier "Iconoclasm"
Mean time to happen: 50 months
Option A effects:
- Lose 1 stability
- Gain 350 ducats
- Gain 4k particularist rebels
- Gain country modifier "Iconoclasm" forever:
- Global unrest +2
- Land morale +10%
- Global tax modifier +10%
Option B effects:
- Lose 2 stability
- Gain 5 prestige
- Gain 6k heretic rebels
Papal State[]
Triggers:
- Has Iconoclasm
- Owns Roma (118)
- Stability below 1
- Papal States doesn't exist
Mean time to happen: 1 year
Effects:
- Roma (118) is cedeed and cored by Papal States
- Umbria (3129) is cedeed and cored too if was owned by root country
Rise of a new dynasty[]
Triggers
- Primary culture is in East Asian group
- Culture is not Manchu
- Government is Monarchy
- Is not China
- The country with the same name as the current dynasty does not exist
Mean time to happen: 1 year
Effects
- Lose 50 legitimacy
- Lose 3 stability
- Any owned province gets 10 years of nationalist
- Country changes to the one with the same name as the current dynasty
Christian Events[]
Chalcedonism in Hellenic provinces[]
Triggers
Mean time to happen
- Default: 150 years
- Multiplied by 60% if Coptic has ever existed
- Multiplied by 300% if Arianism has never existed
- Multiplied by 200% if Nestorian has never existed
- Multiplied by 1000% if is after 600
Effects: Province become Chalcedonian and gains "Religious Zeal" for 10 years (-100% missionary success)
ID event et.1
Chalcedonism to neighbouring province[]
Triggers
Mean time to happen
- Default: 133 years and 4 months
- Multiplied by 80% if owner is Animist or Shamanist
- Multiplied by 200% if owner is Zoroastrian or Arianist. An additional x200% if province is also
- Multiplied by 300% if owner if Muslim. An additional x300% if province is also
- Multiplied by 600% if owner is Dharmic or Eastern. An additional x600% if province is also
- Multiplied by 80% if is Hellenist or Fetishist
- Multiplied by 60% if Coptic has ever existed
- Multiplied by 300% if Arianism has never existed
- Multiplied by 200% if Nestorianism has never existed
Effects: Province become Chalcedonian and gains "Religious zeal" for 10 years (-100% missionary success)
Christianity in Christian country[]
Trigger
Mean time to happen
- Default: 100 years
- Multiplied by 70% if Hellenist
- Multiplied by 80% if Shamanist
- Multiplied by 200% if Zoroastrian, Sunni or Shia
- Multiplied by 60% if Coptic has ever existed
- Multiplied by 300% if Arianism has never existed
- Multiplied by 200% if Nestorianism has never existed
Effects: Province become Chalcedonian and gains "Religious Zeal" for 10 years (-100% missionary success)
Arianism Spreads[]
Trigger
- Arianism exists
- Province is not Arian
- Year is before 550
- Any neighbour province or any province with the same owner is Arian OR owner is Hellenist
- Province isn't Roma (118) or Byzantium (151)
Mean time to happen
- Default: 416 years and 8 months
- Multiplied by 80% if is at least 400
- Multiplied by 50% if owner is Germanic, Animist or Arianism
- Multiplied by 75% if province is Germanic or Druidist
- Multiplied by 600% if province is Dharmic, Buddhic, Confucian or Zoroastrian
- Multiplied by 400% if province is Chalcedonian. An additional x400% if owner is also
- Multiplied by 50% if any neighbour province is Arian
Effects: Province become Arian and gains "Religious Zeal" for 10 years (-100% missionary chance)
First Council of Nicaea[]
Triggers
- Arianism has never existed
- Is at least 320
- Province and onwer are both Chalcedonian
- Province is in Anatolia, Balkans or Italy
Mean time to happen: 10 years
Effects
- Arianism is enabled
- A random owned province become Arian and gains "Religious Zeal" for 10 years (-100% missionary success)
Council of Ephesus[]
Triggers
- Nestorian has never existed
- Is at least 420
- Province and onwer are both Chalcedonian
- Province is in Anatolia, Balkans or Italy
Mean time to happen: 10 years
Effects
- Nestorianism is enabled
- Any country in Asia and all the provinces they own change to Nestorian if it was Chalcedonian
Council of Chalcedon[]
Triggers
- Coptic has never existed
- Is at least 450
- Province and onwer are both Chalcedonian
- Province is in Anatolia, Balkans or Italy
Mean time to happen: 10 years
Effects
- Coptic is enabled
- Any country in Africa outside Tripolitania, Tunisia, Algeria and Morocco and all the provinces they own change to Coptic if it was Chalcedonian
Nestorianism Spreads[]
Trigger
- Nestorianism exists
- Province is in Asia and is not Nestorian
- Year is after 600 and before 1100
- Province is Tengri or Zoroastrian
- Owner is Tengri, Zoroastrian or Nestorian
Mean time to happen
- Default: 416 years and 8 months
- Multiplied by 200% if province is Zoroastrian
- Multiplied by 60% if any neighbour province is Nestorian
Effects: Province become Nestorian and gains "Religious Zeal" for 10 years (-100% missionary chance)
Catholic/Orthodox to Chalcedonian provinces[]
Trigger
Mean time to happen
Effects: Province become Catholic (if neighbouring Catholic) or Orthodox (if neighbouring Orthodox) and gains "Religious Zeal" for 10 years (-100% missionary chance)
Culture events[]
All this events have a mean time to happen of 50 years beside the Berber ones whose MTTH is 200 years
Aramaic into Syrian[]
Triggers: Province is Aramaic and Muslim and owner is Muslim too
Effects: Province become Syrian Arabic
Israeli into Palestinian[]
Triggers: Province is Israeli and Muslim
Effects: Province become Palestinian
Palestinian into Israeli[]
Triggers: Province is Palestinian and Jewish
Effects: Province become Israeli
Assyrian into Mashriqi[]
Triggers: Province is Assyrian or Babylonian, is Muslim and owner is Muslim too
Effects: Province become Mashriqi
Birth of Sa'idi Culture[]
Triggers: Province is Egyptian Arabic, owner is Muslim and province is 2523, 1233, 1231 OR 360
Effects: Province become Saidi
Birth of Tunisian culture[]
Triggers: Province is Berber, in Tunisian area, and owner is Muslim
Effects: Province become Tunisian
Birth of Moroccan Culture[]
Triggers: Berber province in Fez, Marrakesh or Northern Morocco area. Owner is Muslim
Effects: Province become Moroccan
Parthian into Khorasani[]
Triggers: Province is Parthian and Muslim
Effects: Province become Khorasani
African decolonization culture change[]
This has a mean time to happen of 6 months
Triggers
- Is an independent former colonial region
- Capital is in Africa and has different culture
- Hasn't this event happened before
- Culture group is not Bantu, West African, Sahelian or Mandé
- Option A effects: Primary culture become capital's
- Option B effects (AI will never take): lose 1 stability
American colonial cultures for countries[]
Triggers
- Is not in Random New World
- Is at least 1750
- Is a colonial or a former colonial nation
- Hasn't this event happened before
- Is not a subject, has liberty desire above 25 OR is 1800
- Capital is in North America, South America or Oceania
Effects
- If subject, gain 5 liberty desire
- If not a subject, gain 5 prestige
- Primary culture changes to a new one, determined by colonizer's culture group and in which colonial region is the capital
American colonial cultures for provinces[]
Triggers
- Is at least 1750
- Province is in North America, South America or Oceania but NOT in Greenland
- Owner's capital is outside the above regions
- Owner's culture is the same as province's
- Hasn't this event happened before
Effects: Province culture changes to a new one, determined by owner's culture group and in which colonial region is
Cultural assimilation successful[]
Triggers: Is cultural assimilating and any province has different culture than owner
Effects: A random owner province with different culture than owner's gains owner's primary culture
Gallian to French[]
Triggers
- Province is Gallian or Belgae
- Owner is a Barbarian tribe and is either in Germanic, Scandinavia, Basque or French culture group
Option A effects
- If owner is Frankish, Saxon, Franconian, Hessian or Francien, province become Francien
- If owner is Basque, province become Gascon
- If owner is Anglo-Saxon, Hannoverian, Scandinavian or Normand, province become Normand
- If owner is Pommeranian, Prussian, Gothic or Aquitainian, province become Aquitainian
- If owner is Burgundione, Vandal, Gepid or Burgundian, province become Burgundian
- If owner is Langobardi, Austrian, Quadian or Occitain, province become Occitain
- If owner is Dutch, Flemish or Wallonian, province become Wallonian
- If owner is Bavarian, Swabian, Swiss or Arpitan, province become Arpitan
Option B effects They are the same as Option A ones but also the owner changes culture to the new one
ID event culture.13
Helvetian to Swiss[]
Triggers: Province is Helvetian and owner is a Barbarian tribe in Germanic culture group
Effects: Province become Swiss
Noric to Austrian[]
Triggers: Province is Noric and owner is a Barbarian tribe in Germanic culture group
Effects: Province become Austrian
Birth of Bosnian culture[]
Triggers: Province is either Croatian or Serbian, is Muslim and owner is Muslim too
Effects: Province become Bosniak
Kemetic Egyptian to Egyptian Arabic[]
Triggers: Province is Old Egyptian and Muslim and owner is Muslim too
Effects: Province become Egyptian Arabic
Modern Event: Oil Discovered[]
Triggers
- Province owner has at least 81 diplomatic tech
- Province doesn't produce Oil
- Province is one of the following: 23, 24, 251, 355, 392, 393, 394, 395, 396, 397, 398, 399, 408, 410, 412, 413, 415, 421, 465, 727, 763, 830, 845, 848, 868, 870, 882, 887, 888, 893, 980, 1070, 1072, 1073, 1074, 1082, 1147, 1167, 1779, 1810, 2052, 2094 or 2130
Mean time to happen
- Default: 133 years and 4 months
- Multiplied by 50% if owner has at least 85 diplomatic tech level
- Multiplied by 50% if owner has at least 88 diplomatic tech level
Effects: Province now produce Oil
Muism Events[]
Legacy of Dangun[]
Can fire only once
Triggers
- Is Muist
- Owns 733 and 2514
- Year is before 300
Mean time to happen: 10 Years
Option A effects: Gain 1 Stability
Option B effects: Gain 25 Prestige
The Gut[]
Triggers: Is Muist and hasn't country modifier "Muism Gut"
Mean time to happen: 50 years
Option A effects
- Lose 75% of yearly income
- Gain "Muism Gut" country modifier for 10 years
- Stability cost modifier: -10%
Option B effects: none
Development events[]
Plague[]
Triggers
- Has DLC common sense
- Province has at least 20 development and doesn't have a center of trade level 1
- Province has at least 24 development and doesn't have a center of trade level 2
- Province has at least 28 development
- Owner has administrative technology level below 55
- Owner has NOT embraced Medicine
- This province hasn't modifier "Plague"
Mean time to happen
- Default: 266 years and 8 months
- Multiplied by 10% if a neighbour province has "Plague"
- Multiplied by 50% if has at least 25 development, another 40% at 30 development, a 30% at 35 d. and a 20% at 40 d.
- Multiplied by 150% if owner has at least 26 administrative tech level and by another 150% if level is at least 36
Effects: Province lose 3 in any category (base tax, production and manpower) so long as that category is at least 4 and gains Plague for 5 years (+50% development cost, -50% local manpower, -50% garrison growth)
Famine[]
Triggers
- Has DLC common sense
- Province has at least 16 development
- Province doesn't have a center of trade level 1
- Owner has administrative technology level below 55
- Owner has NOT embraced Medicine
- This province hasn't modifier "Famine"
Mean time to happen
- Default: 333 years and 4 months
- Multiplied by 60% if desert, 80% if steppe or savannah or 80% if mountain
- Multiplied by 80% if has at least 20 development, another 80% at 25, a 70% at 30 and a 60% at 35
- Multiplied by 140% if owner has at least 26 administrative tech level and by another 140% if level is at least 36
Effects: Province lose 2 in any category (base tax, production and manpower) so long as that category is at least 3 and gains Famine for 5 years (+50% development cost, -50% local manpower, -50% garrison growth)
Drought[]
Triggers
- Has DLC common sense
- Province has at least 10 development
- Owner has administrative technology level below 55
- Province doesn't have a center of trade level 2
- Owner has NOT embraced Medicine
- Province is desert, mountain, savannah or steppe
- This province hasn't modifier "Drought"
Mean time to happen
- Default: 200 years
- Multiplied by 60% if desert
- Multiplied by 80% if has at least 15 development, another 80% at 20, another 80% at 25, a 70% at 30 and a 60% at 35
- Multiplied by 120% if owner has at least 26 administrative tech level and by another 120% if level is at least 36
Effects: Province lose 2 each in category (base tax, production and manpower) so long as that category is at least 3 and gains Drought for 5 years (+50% development cost, -50% local manpower, -50% garrison growth)
Druidism Events[]
Druids[]
Triggers
- Is Druidist
- Hasn't "Druidic Heritage" or "Druid Flavor 1 Fired"
Mean time to happen: 30 years
Immediate effect: Gain counter flag "Druid Flavor 1 Fired"
Option A effect: Gain ruler modifier "Druidic Heritage"
Option B effect: Gain 1 stability
Ritual of Oak and Mistletoe[]
Triggers
- Is Druidist
- Hasn't ruler modifier "Mistletoe Ritual"
- Hasn't regency
- Has No Heir
Mean time to happen: 60 years
Option A effects: Gain "Mistletoe Ritual" ruler modifier for 5 years (chance of new heir +100%)
Option B effects: Gain 5 prestige
The Sacred Triad[]
Triggers
Mean time to happen: 600 months
Effects: Each of the three options make you choose between favoring Taranis, Toutatis or Esus
Egyptian Events[]
Jebel Barkal[]
This event can fire only once
Triggers: Is Egyptian and owns 1228
Mean time to happen: 100 years
Option A effects
- Lose 150% yearly income
- Gain country modifier "Restored Jebel" for 1000 years
- Legitimacy: +0.5
Option B effects: Lose 5 prestige
Atenism[]
This event can fire only once
Triggers: Is Egyptian, owns Asuyt (2523) but not Cairo (361)
Mean time to happen: 100 years
Option A effects
- Asuyt is renamed to "Akhenaten"
- Capital moves to Akhenaten
- Gain "Atenism" country modifier for 1000 years
- -2 Tolerance of the True Faith
- +1 Monthly Autonomy Change
Option B effects: Gain 1 Stability
Conquest of Memphis[]
Triggers
- Is Egyptian
- Owns 361
- Hasn't country modifier "Atenism"
- Is before 1000
Mean time to happen: 1 month
Option A effects: Capital moves to Cairo, and primary culture changes to Old Egyptian.
Option B effects: Gain 1 Stability
Asking the Oracles (and sub-events)[]
Triggers
- Is Egyptian
- Hasn't ruler modifiers "Good Fortune" and "Bad Fortune"
Mean time to happen: 50 years Option A effects
- 10% chance of "Oracles - Good" event after 10 days (Gain Good Fortune ruler modifier for 10 years, giving -1 Global unrest and +5% Yearly legitimacy)
- 10% chance of "Oracles - Bad" event after 10 days (Gain Bad Fortune ruler modifier for 10 years, giving +1 Global unrest and -5% Yearly legitimacy)
- 80% chance of "Oracles - Neutral event after 10 days (Gain 3 prestige)
Option B effects: Lose 2 prestige
Arab Dynasties Flavor Events[]
Husayn ibn Ali Revolts[]
Can fire only once
Triggers: Is Umayyad
Mean time to happen: 75 years
Option A effects
- Lose 10 prestige
- Lose 100% yearly income
- Gain country flag "Husayn Ali Murdered"
Option B effects
- A random owned provinces gets 4k pretender rebels ruled by Husayn ibn Ali
Option C effects
- Country become Fatimids, capital become 384, culture changes to Bedouin
- Ruler become Husayn Fatimid (3/2/2), aged 54 and with 100 legitimacy
Umayyad Andalusia[]
Can fire only once
Triggers
Mean time to happen: 6 years
Option A effects: Any core province in Iberia Region is granted to Umayyad
Option B effects
AI will never pass this decision
- Umayyad gains core on any core province in Iberia Region
- 4 random provinces in Iberia gain 4k Nationalist Rebels each
Idrisids take power[]
Can fire only once
Triggers
- Is Caliphate
- Morocco doesn't exist
- Is Muslim
- Year is after 750 and before 1000
- Owns at least a province in one of the following areas: Tafilalt, Sus, Marrakesh, Fez or Northern Morocco
Mean time to happen: 100 years
Immediate effects: Morocco gains cores on Gharb, Meknes, Tangiers, Fez, Mellia, Ceuta, Oujda, Atlas and Kasdir
Option A effects: Morocco become independent under Idris I Idrisid (5/3/3)
Option B effects: Two random owned provinces in the areas of Tafilalt, Sus, Marrakesh, Fez and Northern Morocco gain each 3k Nationalist rebels led by Idris Idrisid
Berber Tribes Join Idrisids[]
Triggers
Mean time to happen: 6 months
Effects: If Sus or Tafilalt are neighbours, they get inherited by Morocco
Rustamid Dynasty Declares Independence[]
Can fire only once
Trigger
- Is Muslim
- Year is after 777 and before 900
- Owns a province in the areas of Algiers, Kabylia or North Sahara
- Mzab doesn't exist
- Is Caliphate
Mean time to happen: 50 years
Immediate effects: Mzab gains cores on 336, 2576, 337, 2575, 2577, 350, 2579, 2580, 2581 and 338
Option A effects: Mzab is granted independence under Abdu r-Rahman Rustamid (2/3/2), aged 30, legitimacy 30 and become Khawarij.
Option B effects: In two random provinces in Algiers, Kabylia or North Saharan areas, spawn each 3k National rebels led by "Abdu r-Rahman Rustamid"
Aghlabids take Tunisia[]
Can fire only once
Triggers
- Is Muslim
- Year is between 800 and 900
- Owns a province in Kabylia, Tunisia or Tripolitania
- Tunisia doesn't exist
- Is a Caliphate
Mean time to happen: 50 years
Hidden effects: Tunisia gains cores on 341, 2582, 2583, 2584, 1882, 339, 340, 2578, 351, 352, 2585, 353, 2586, 354 and 2589
Option A effects: 2 stacks of 4k nationalist rebels led by Ibrahim ibn a-Aghlab Aghlabid spawn randomly in Kabylia, Tunisia or Tripolitania
Option B effects: Tunisia is granted independence under Ibrahim I ibn al-Aghlab Aghlabid (0/0/1), aged 44, legitimacy 75
Samanids Independence[]
Can fire only once
Triggers
- Is a Caliphate
- Owns 454, 457, 458, 446
- Has 4 generals
- Year is after 800 and before 1000
- Samanid doesn't exist
Mean time to happen: 50 years
Immediate effects: Samanid gains cores on Samarkand, Qarshi, Bukhara, Merv, Charjuy, Tashkent, Khujand, Atakent, Shymkent, Kyzylkum, Turkestan, Sozak, Taraz, Herat, Kokand, Maymana
Option A effects: 2 stacks of 4k Nationalist Rebels led by Ahmad ibn Asad Samanid spawn in two of those provinces
Option B effects: Samanid is granted independence under Ahmad ibn Asad Samanid (4/3/5)
Tahirids become vassals[]
Can fire only once
Triggers
- Year is after 800 and before 900
- Government is Caliphate
- Stability below 0
- War exhaustion above 4
- Has at least 1 general
- Tahirid doesn't exist
- Owns at least a province in Persia
Mean time to happen: 25 years
Option A effects: none
Option B effects: A new vassal Tahirid is granted Persia under Tahir I Tahirid (2/1/2)
Saffarids rebel from Tahirid[]
Can fire only once
Triggers
- Is a Caliphate
- Has Tahirid as vassals and they have less than 2 stability
- Year is between 860 and 900
- Stability is below 1
- Saffarid doesn't exist
Mean time to happen: 40 years
Immediate effect: Saffarid gains cores on 2300, 2301, 2302, 434, 575, 435, 447, 2303, 2304
Option A effects: Tahirid gains 2 stacks of 4k nationalist rebels led by "Ya'qub ibn Layth Saffarid" in two of those provinces
Option B effects: Tahirid releases Saffarid
Tulunids revolt[]
Can fire only once
Triggers
- Is Caliphate
- Owns at least a province in Egypt
- Stability below -1
- War exhaustion above 5
- Year is between 860 and 900
- Egypt doesn't exist
Mean time to happen: 50 years
Immediate effect: Any owned province in Egypt is cored by Egypt
Option A effects: Egypt is released under Ahmad bin Tulun Tulunid (2/3/3)
Option B effects: Two random owned provinces in Egypt gain 4k nationalist rebels each led by Ahmad bin Tulun Tulunid
Yemen becomes independent[]
Can fire only once
Triggers
- Is Caliphate
- Year is after 897
- Stability below 1
- Yemen doesn't exist
- War exhaustion above 5, stability below 0 or has less than 50 cities
- Owns at least a province in Yemen or Hadramawt areas
Mean time to happen: 50 years
Immediate effects: Any owned province in Yemen or Hadramawt beside province 401 is cored by Yemen and a random province of these become Shia
Option A effect: Two of those provinces gain 4k nationalist rebels each led by l-Hadi ila'l-Haqq Yahya Rassid
Option B effect: Yemen becomes independent under Al-Hadi ila'l-Haqq Yahya Rassid (2/1/4)
Qarmatians revolt[]
Triggers
- Is Caliphate
- Is at least 899
- Stability below 1
- Qarmatians doesn't exist
- War exhaustion at least 5, stability below 0 or owns less than 45 cities
- Owns at least one of those provinces: 2275, 394, 396, 395, 2544, 2543, 404 or 397
Immediate effects: These provinces get cored by Qarmatians
Option A effects: Two of those provinces gain 4k National Rebels each led by Abu-Sa'id Jannabi Qarmatian
Option B effects: Qarmatians become independent under Abu-Sa'id Jannabi Qarmatian (3/2/5) and changes religion to Shia
Oman Declares independence[]
Can fire only once
Triggers
- Year is between 850 and 1000
- Is a Caliphate
- Oman doesn't exist
- Stability below 1
- Owns at least a Khawarij province is Oman area
Mean time to happen: 50 years
Immediate effect: Any owned province is Oman Area is cored by Oman
Option A effects: Two of those provinces get 4k Nationalist rebels each
Option B effects: Oman become independent
Fatimid Revolt[]
Can fire only once
Triggers
- Province is in Tunisia area
- Fatimids doesn't exist
- Province owner has negative stability
- Year is between 850 and 1180
Mean time to happen: 20 years
Option A effect: Province gets 6k Pretender rebels led by Abdullah al-Mahdi Billah Fatimid
Option B effects
- Country changes to Fatimids
- Can swap ideas and traditions
- Changes religion to Shia
- Ruler is now Abdullah al-Mahdi Billah Fatimid (5/3/5)
[]
Can fire only once
Triggers
- Year is between 950 and 1200
- Legitimacy below 75
- Has at least one revolt
- War exhaustion is at least 4
- Ghaznavid doesn't exist
- Capital is in Khorasan region
Mean time to happen: 10 years
Option A effects: Country changes to Ghaznavid, ruled by Ishaq Ghaznavid (4/1/1). Free ideas swap.
Option B effects: A random province gains 4k Pretender rebels led by Ishaq Ghaznavid
Seljuqs revolt[]
Can fire only once
Triggers
- Province is either 436 or 445
- Year is between 985 and 1300
- Seljuks doesn't exist
- Province owner's stability is below 1
Mean time to happen: 200 years
Effects: Every owned province in Khorasan is cored by Seljuks and two stacks of 4k nationalist rebels led by Seljuq Seljuk spawn there
Ayyubid Take Egypt[]
Can fire only once
Triggers
- Owns 361
- Year is between 1150 and 1300
- Egypt doesn't exist
- At least one province in Mashriq or Caucasus is owned by a Turkish country
- The owner of province 361 is Muslim
Mean time to happen: 40 years
Effects: 361 gets 4k pretender rebels led by Salah ad-Din Ayyubid
Enlist the Mamluks[]
Can fire only once
Triggers
- Owns 361
- Year is between 1240 and 1500
- Mamluks doesn't exist
Mean time to happen: 20 years
Option A effect (AI will always chose): Lose 50% of yearly income, gain country modifier "Mamluk Soldiers" for 25 years (mercenaries costs: -50%)
Option B effect: Lose 5 prestige
Germanic Events[]
All these events obviously require that the country is Germanic
Blot[]
Trigger: Hasn't country modifiers "Horse Blot" and "Human Blot"
Mean time to happen: 200 months
Option A effects: Gain modifier "Horse Blot" for 730 days (Production efficiency -10%, Land morale +5%)
Option B effects (allowed only if at war): Gain modifier "Human Blot" for 730 days (Land morale +10%)
Option C effects: Lose 1 prestige
Better Conversion[]
Trigger: Has at least a Hellenist province and hasn't "Force Germanic" modifier
Mean time to happen: 100 months
Option A effects: Gain country modifier "Force Germanic" for one year (Global missionary strength +1%)
Option B effects: Gain 5 prestige
The Black Worm[]
Can fire only once
Mean time to happen: 1000 months
Option A effects
- 75% of no treasure found and 1 prestige
- With a MTTH of 3 months, lose 5 prestige
- 25% of treasure found and 5 prestige
- With a MTTH of 3 months, gain 50 prestige, 1 stability and 200 ducats
Option B effects: Gain 15 prestige
Fascist/Communist ruler dies[]
Is triggered by ruler's death and by having Fascist or Communist dictatorship
Option A effect: Government changes to Parliamentary monarchy and ruler has 100 legitimacy
Option B effect: Government changes to Parliamentary republic (for Fascists) or Socialist republic (for Communists) and gain 10 republican tradition
Option C effect: Lose 10 republican tradition
Hellenic Flavor Events[]
This events require you to be Hellenist
Millenial Anniversary of Rome[]
Can fire only once
Triggers
Mean time to happen: 6 months
Option A effects: Gain 1 stability
Option B effects: Gain 1 stability and "Empire Celebrates" for one year
Secular Games[]
Mean time to happen: 100 years
Option A effects: Lose 500% yearly income but gain 1 stability
Option B effects: Lose 300% yearly income but gain 20 prestige
Option C effects: Lose 100% yearly income but gain 5 prestige
Option D effects: Lose 15 prestige
Sacrifice To The Gods[]
Triggers: Must not have had this in the last 5 years
Mean time to happen: 20 years
Option A effect: Lose 100% yearly income
Option B effect: Lose 50% yearly income
Option C effect: none
Option D effect: Lose 1 stability
College of Pontiffs[]
Can fire only once
Triggers
- Is Hellenist Rome
- Hasn't had this event in the last 5 years
Mean time to happen: 40 years
This event has two options that have no effect
The Augurs[]
Trigger: Hasn't had this event in last 10 years
Mean time to happen: 400 months
Option A effect: Gain "Augurs" modifier for 10 years, giving +1 National unrest
Option B effect: Lose 1 stability
End of the Vestal Virgins[]
Can fire only once
Triggers: Is at least 350 and dominant religion is Chalcedonian
Mean time to happen: 10 years
Option A effects: Gain 30 administrative power
Option B effect: Gain 3 skill Theologian Coelia Concordia
The Flamines[]
Can happen only once in reign
Mean time to happen: 20 years
The four options let you chose between four modifiers that will last for 5 years: Cult of Jupiter, of Mars, of Quirinus or Imperial Cult
The Fetiales[]
Triggers: Must be Rome and this event hasn't happened in last 5 years
Mean time to happen: 50 years
You can choose between two modifiers that will last for 5 years, "Offensive Fetial" or "Defensive Fetial"
The Epulones[]
Mean time to happen: 66 years and 8 months
Option A effects: Lose 200% yearly income and gain 1 stability
Option B effects: Lose 1 prestige
Arval Brethren[]
Triggers: Before 325 and event must NOT be happened in last year
Mean time to happen: 400 months
Option A effects
- Lose 100% yearly income
- 75% of "Brethen Harvest" and 25% of "Brethen Famine", that will last for one year
Option B effects
- Lose 50% yearly income
- 50% of "Brethen Harvest" and 50% of "Brethen Famine", that will last for one year
Option C effects
- 25% of "Brethen Harvest" and 75% of "Brethen Famine", that will last for one year
Islamic Events[]
Birth of Islam[]
Can fire only once
Triggers
Mean time to happen: 4 months Option A effects
AI will always choose this if independent
- Country become Rashidun as Caliphate
- Capital is set to 385
- Gain 1 stability
- Religion changes to Sunni
- Gain 500 power each in administrative, diplomatic and military
- 385 and 384 become Sunni
- Gain country modifier "Rise of Islam" for 50 years
- Land morale: +100%
- Discipline: +20%
- Global tax modifier: +25%
- Global manpower modifier: +25%
- Diplomatic reputation: +5
- Global unrest: -4
- Infantry and cavalry costs: -50%
- Land forcelimit modifier: +50%
- Sunni is enabled
Option B effects
- Lose 2 stability
- Provinces 385, 384, 2535, 2536, 2531 and 2530 become Sunni and can't be converted for 608 years
- Sunni is enabled
Spread of Islam[]
Triggers
Mean time to happen
- Default: 1800 months
- Multiplied by 2% if neighbour has "Rise of Islam"
- Multiplied by 5% if neighbour is Sunni
- Multiplied by 1000% if province is Christian
- Multiplied by 500% if neighbour is Christian
- Multiplied by 500% if owner is not Sunni
- Multiplied by 500% if is at least 950
Effects: Province become Sunni and can't be converted for 10 years
Joining the Caliphate[]
Triggers
- Is Rashidun
- Has "Rise of Islam"
- Has an AI Turko-Semitic neighbour
- Year is before 633
Mean time to happen
Effects
- A random AI Turko-Semitic neighbour is inherited by Rashidun and all the provinces become Sunni
Province defects to Caliphate[]
Trigger
- Province is controlled by a country with "Rise of Islam"
- Province owner is not Sunni
- Province is Sunni
Mean time to happen: 5 months
Effects
- Owner lose 10 prestige
- Caliphate can choose if gaining the new province as core (AI will always do) or lose 10 prestige
Rise of the Shia[]
Triggers
Mean time to happen
- Default: 20 years
- Multiplied by 400% if stability at least 1
- Multiplied by 400% if stability at least 2
Effects
- Shia is enbled (if not already)
- A random owned province become shia and gets 3k Religious Rebels
- Every neighbour province owned becomes shia and gets 1k religious rebels each
Birth of Khawarij[]
Can fire only once Triggers
- Is province 408
- Both province and owner are Muslim
- Khawarij never existed
Mean time to happen: 20 years
Option A effects
Option B effects
- Khawarij is enabled
- Owner lose 2 stability
Khawarij Revolt[]
Can fire only once
Trigger: Province 408 is Khawarij
Mean time to happen: 10 years
Option A effects
- Lose 1 stability
- Basra (408) gains 4k Khawarij Rebels led by Jabir ibn Zayd
Option B effects
- Basra (408) stops being an Khawarij Center
- Province 389 becomes Khawarij and a Khawarij Center for 400 years
Ibadi Spreads[]
Trigger: Province is not Khawarij but any neighbouring one is. Year is before 1400
Mean time to happen
- Default: 500 years
- Multiplied by 10% if is Beni Yas (397), Qawasim (398), Suhar (399), Muscat (400), Dhofar (401), Nizwa (403), Wusta (2541) or Sharqiyah (2542)
- Multiplied by 200% if is Christian
- Multiplied by 20% if owner is Khawarij
Effects: Province become Khawarij and can't be converted for 10 years
Khawarij in M'zab[]
Can fire only once
Triggers: 2579 is not Khawarij, year is at least 700 and Khawarijexists
Mean time to happen: 50 years
Effects: 2579 become Khawarij and can't be converted for 10 years
AI Caliphate DOW[]
Triggers
- Has country modifier "Rise of Islam"
- Is at peace
- War exhaustion below 10
- Has at least 25% manpower
- Is AI
- Has no truce, alliance or vassalage with any neighbour country
Mean time to happen: 6 months
Effects: Declare Jihad on a random neighbour country that has no truce, alliance or vassalage with
Japanese Events[]
Birth of Shinto[]
Can fire only once
Triggers
- Shintoism never existed
- Province is in Japanese region and has Japanese culture
- Year is at least 712
Mean time to happen: 6 months
Effects: Province becomes Shinto and can't be converted for 10 years
Spread of Shinto[]
Triggers
- Province is in Japanese region and has Japanese culture
- Province is not Shinto
- Shintoism exists
- Year is after 700 and before 1200
Mean time to happen
- Default: 1000 months
- Multiplied by 80% if province is Animist. Another x80% if owner is also
- Multiplied by 70% if year is at least 800
- Multiplied by 70% if any neighbouring province is Shinto
Effects: Province becomes Shinto and can't be converted for 10 years
Manichaeism Flavor Events[]
Birth of Manichaeism[]
Can fire only once
Triggers
- Manichaeism has never existed
- Province and owner are both Zoroastrian
- Is at least 216
Mean time to happen: 100 years
Effects: Province becomes Manichaean and becomes a religious center for 20 years
Manichaeism spreading[]
Triggers
Mean time to happen
- Default: 1000 months
- Multiplied by 80% if province is Zoroastrian, Hellenic or Tengri
- Multiplied by 60% if country has ruler flag "Tolerate Manichaeism"
- Multiplied by 200% if province is Chalcedonian
- Multiplied by 50% if owner is Manichaean
Effects: Province becomes Manichaean
Convert to Manichaeism[]
Can fire only once
Triggers
Mean time to happen: 1600 months
Option A effects: Become Manichaean and lose 1 stability
Option B effects: Gain 1 stability
Dualistic Nature of Good and Evil[]
Mean time to happen: 2000 months
Option A effects: -2 National Unrest for 10 years
Option B effects: Gain 1 Stability
Mesopotamian events[]
Conversion of provinces to Babylonian[]
Triggers
- Province owner is Mesopotamian
- Province is one of the following: 410, 409, 2277, 2276, 408 OR 2130
- Hasn't province flag "Babylonian Culture Conversion"
Mean time to happen: 10 years
Effects: Province becomes Babylonian and gains flag "Babylonian Culture Conversion"
Return to the Old Ways[]
Can fire only once
Triggers
Mean time to happen: 1 year
Option A effects: Become Ashurist
Option B effects: none
Mass deportation event[]
Triggers
- Owner is Assyria and has Assyrian primary culture
- Province is not Mesopotamian
Mean time to happen: 200 years
Effects: Province becomes Assyrian
Coalition of 12 Kings[]
Trigger: Is Assyria
Mean time to happen: 50 years
Effects: 5k rebels spawn in a random province
Nabataean Flavor Event: God Blocks[]
Triggers
Mean time to happen: 40 years
Immediate effect: Ruler gains flag "God Blocks"
Option A effects: Gain "Dushara Worshipped" (global unrest -0.25) for five years
Option B effects: Gain "Aluzza Worshipped" (legitimacy +5%) for five years
Nationalism Events[]
Serbian Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Serbian
- Owns at least a Serbian province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Serbian culture provinces gain 25 local autonomy.
Option B effects: Serbian culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Croat Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Croatian
- Owns at least a Croatian province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Croatian culture provinces gain 25 local autonomy.
Option B effects: Croatian culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Slovene Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Slovene
- Owns at least a Slovene province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Slovene culture provinces gain 25 local autonomy.
Option B effects: Slovene culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Bosniak Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Bosniak
- Owns at least a Bosniak province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Bosniak culture provinces gain 25 local autonomy.
Option B effects: Bosniak culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Czech Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Czech
- Owns at least a Czech province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Czech culture provinces gain 25 local autonomy.
Option B effects: Czech culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Slovak Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Slovak
- Owns at least a Slovak province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Slovak culture provinces gain 25 local autonomy.
Option B effects: Slovak culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Polish Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Polish
- Owns at least a Polish province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Polish culture provinces gain 25 local autonomy.
Option B effects: Polish culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Russian Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Russian
- Owns at least a Russian province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Russian culture provinces gain 25 local autonomy.
Option B effects: Russian culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Ukrainian Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Ukrainian
- Owns at least a Ukrainian province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Ukrainian culture provinces gain 25 local autonomy.
Option B effects: Ukrainian culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Belarusian Nationalism[]
Triggers
- Has administrative tech level at least 78
- Primary culture is NOT Byelorussian
- Owns at least a Byelorussian province whose local autonomy is below 75
Mean time to happen: 50 years
Option A effects: Lose 1 stability. Byelorussian culture provinces gain 25 local autonomy.
Option B effects: Byelorussian culture provinces gain 10 years of nationalism and "Increased Nationalism" for 10 years (Local unrest +10)
Slavic events[]
All those event require you to be Slavic and to not have had it in the last 20 years
Slavic Pantheon[]
Mean time to happen: 100 years
Option A effects: Lose 1 stability, gain "United Pantheon" for 20 years (Global autonomy monthly change -0.5)
Option B effects: Gain "Divided Pantheon" for 20 years (Global unrest -1)
Jarilo and Morana[]
Mean time to happen: 200 years
Option A effect: Gain "Worship Jarilo" for 20 years (Production efficiency +10%)
Option B effect: Gain "Worship Morana" for 20 years (Attrition for enemies +1)
Saint Cyril and Methodius[]
Triggers
- Is Slavic
- Byzantium is Orthodox
- Hasn't country flag "Slavic, no Orthodoxy"
Mean time to happen: 200 years
Option A effects
- Become Orthodox, along with a random core province
- Gain country modifier "Orthodoxy accepted" for 20 years
- Global missionary strength: +1%
- Technology cost: -15%
Option B effects
- Byzantium gains a -100 opinion of you
- Gain country flag "Slavic, no Orthodoxy"
Harvest Season[]
Mean time to happen: 30 years
Option A effects
- Lose 25 administrative power
- Gain "Harvest Prayer" for 1 year (Production efficiency +5%)
- 70% chance of no effect, 30% chance of "Slavic Harvest Festival" country flag
'Option B effects
- 75% chance of no effect
- 25% chance of "No Harvest Prayer" for 1 year (Production efficiency -5%)
Human Sacrifice at the Festival[]
Must have had Harvest Season
Mean time to happen: 1 month
Immediate effects: Remove country flag "Slavic Harvest Festival"
Option A effects
- Lose 25 military power
- Gain "Slavic Human Sacrifice" for 1 year (Production efficiency +5%)
Option B effects
- Gain country modifier "Forced Fighting" for 1 year (Global manpower modifier +10%, Land morale -10%)
[]
Triggers: Is Suomenusko and hasn't "Suomenusko Exploration" ruler flag
Mean time to happen: 50 years
Option A effects:
- Lose 100% yearly income
- Gain ruler flag "Suomenusko Exploration"
- 50% chance of "Nothing Interesting" event after 30 days
- Clears ruler flag "Suomenusko Exploration"
- 5% chance of "The Sampo" event after 30 days
- Clears ruler flag "Suomenusko Exploration"
- Gain 2 stability
- Gain ruler modifier "Found Sampo" (Prestige +1%)
- 15% chance of "Wicked Forest" event after 30 days
- Clears ruler flag "Suomenusko Exploration"
- Remove 100% yearly manpower
- 5% chance ruler dies
- 15% chance of "Bear Spotted" event after 30 days
- Clears ruler flag "Suomenusko Exploration"
- Gain 5 prestige
- 15% chance of "Found Food" event after 30 days
- Clears ruler flag "Suomenusko Exploration"
- Gain "Suomenusko Feast" for 1 year
Zamolxist Flavor Events[]
All the events require you to be Zamolxist and to haven't had it in current monarch's reign
A messenger to Zalmoxis[]
Mean time to happen: 16 years
Option A effects
- Lose 50% yearly income
- 25% chance of "Zalmoxis provides weapons" for 4 years
- 25% chance of "Zalmoxis provides harvest" for 4 years
- 50% chance of "Zalmoxis doesn't help" for 4 years
Option B effects: Lose 5 prestige
Immortal Warriors[]
Mean time to happen: 32 years
Effect: Gain 100% yearly manpower
Rite of Passage[]
Mean time to happen: 32 years
Option A effect: 95% gain ruler modifier "Took Rite of Passage" (Legitimacy +50%), 5% ruler dies
Option B effect: Gain ruler modifier "Refuse Rite of Passage" (Global unrest +0.5)
Zoroastrianism Flavor Events[]
Angra Mainyu[]
Triggers
Mean time to happen: 80 months
Immediate effects: Gain ruler flag "Good or Bad spirit"
Option A effects: Lose 1 stability
Option B effects: Lose 33 legitimacy and 33 prestige
Amesha Spenta[]
Triggers
- Stability at least 2
- Prestige at least 50
- Legitimacy at least 100
- Hasn't ruler flag "Good or Bad spirit"
- Is Zoroastrian
Mean time to happen: 400 months
Immediate effect: Gain ruler flag "Good or Bad spirit"
Option A effect: Gain 1 stability
Option B effect: Gain 33 prestige
Zurvanism[]
Can fire only once
Triggers: Is Zoroastrian and is at least year 200
Mean time to happen: 50 years
Option A effect: Gain country modifier "Zurvanism" (Tolerance of own +1, Tolerance of heathens and heretics -1)
Option B effect: Gain 10 prestige
Fire Temple[]
Triggers
Mean time to happen: 2 years
Immediate effect: Gain ruler flag "Fire Temple"
Option A effects
- Lose 50 ducats
- Province gains "Fire Temple" for 20 years
- Local missionary strength: +1%
- Local unrest: -1
Option B effect: Lose 1 prestige
Avesta[]
Can fire only once
Trigger: Is Zoroastrian and year is between 200 and 600
Mean time to happen: 200 years
Option A effect: Lose 200% yearly income but gain 2 stability
Option B effect: Gain 15 prestige
Tolerance of Manichaeism[]
Triggers
- Is Zoroastrian
- Owns at least one Manichaean province
- Hasn't ruler modifier "Tolerate Manichaeism" or country flag "No Manichaeism"
Mean time to happen: 400 months
Option A effect: Gain ruler modifier "Tolerate Manicheaism"
Option B effect: Lose 1 stability and gain "No Manichaeism"
EU flavor events[]
All these events require you to have "European Union" country modifier
Receive European Funds[]
Mean time to happen: 180 months
Option A effects: Gain 100 ducats and 5 EU Authority
Option B effects: Gain 5 prestige and 5 EU Authority
Agricultural Policy[]
Mean time to happen: 180 months
Effects: Gain production efficiency +10% for 20 months and 5 EU Authority
Support Creativity[]
Mean time to happen: 360 months
Effects: Gain 5 prestige, 15 administrative power and 5 EU Authority
Human Rights[]
Mean time to happen: 360 months
Effects: Gain 5 prestige, 15 diplomatic power and 5 EU Authority
Humanitarian Aid[]
Mean time to happen: 720 months
Option A effects
- Lose 200 ducats
- Gain 20 prestige
- Gain 5 EU Authority
Option B effects: Lose 5 prestige and 10 EU Authority
Justice Programme[]
Mean time to happen: 125 years
Effects: Gain 1 stability
Life Programme[]
Mean time to happen: 125 years
Effects
- Gain "European Environment Policy" for 100 years
- Production efficiency: +25%
- Global tax modifier: +25%
- Gain 5 EU Authority
Consumer Programme[]
Mean time to happen: 125 years
Effects
- Gain "European Consumer Policy" for 100 years
- Global tax modifier +15%
- Gain 5 EU Authority
Social Innovation[]
Mean time to happen: 125 years
Effects: Gain 1 stability and 5 EU Authority
Japan wants to join EU[]
Can fire only once, it's an easter egg. The event's text reads: My King/President, I don't know how He/She got this idea, but we just received a letter from the Japanese Emperor/President, (monarch of Japan). It says He/She wants to join the EU despite being from the other side of the world... Triggers
- Is not AI
- Japan has a +100 opinion of country
- Has country modifier "European Leader"
- European Union has at least 35 vassals
Mean time to happen: 1 day
I'm glad senpai noticed me: "People with big eyes will arrive in Europe"
B-Baka! I-It's not like I want Him/Her to join or anything...: "People with big eyes will arrive in Europe"
Equal development[]
Other triggers: Development is below 200, owns a province without province modifier "Equal Development" and 3 base tax
Mean time to happen: 30 months
Such poverty... need... money...
- Any owned province with less than 3 base tax gain "Equal Development" for 20 months (Local development cost -75%)
- Any subject of European Union with at least 300 development gains event "Equal development receiver"
- Lose 250 ducats
- Gain 5 EU Authority