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General InformationEdit

Flag of Northumberland Northumberland is a minor Anglo-Saxon state located at northern Danelaw on the Great Britain region. Northumberland is playable from 634-926, 939-953, and during those times, Northumberland will slowly but stead gain influence on the British Isles until 918 where the get conquered and subjugated by the Denmark Danish Vikings. In 939, early England England pushed most of the Danish invaders away but surely, Northumberland has become one of them. By 953, England has pushed all of the invaders away and annexed the last of them, Northumberland.

See also: England, Bernicia, Deira, Essex, East Anglia, Lindsey, Mercia, Kent, Denmark, Norway

Decisions Edit

Form England (634-918) Edit

Requirements:

Upon Enactment:
  • Country changes to England England
  • Capital moves to London (236)
  • Gain 28px-Prestige25 Prestige
  • Gain a permanent claim on the Northern England, Mercia, East Anglia, Wales, and Wessex areas
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National unrest
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Gain English Traditions & Ambitions.

Form Great Britain (634-918) Edit

Requirements:

  • This country:
    • Primary Culture is in the British Culture Group, Welsh, Highlander, Anglo-Saxon, or Briton
  • Is not:
  • Great Britain Great Britain does not exist
  • Administrative Technology is at least 55
  • Is not a Subject Nation
  • Is not a Nomad Nation
  • At Peace
  • Owns Core:
    • London (236)
    • Oxfordshire (237)
    • Wessex (234)
    • Lothian (248)
    • Aberdeen (251)

Upon Enactment:

  • Country changes to Great Britain Great Britain
  • Gain 28px-Prestige25 Prestige
  • Gain permanent claim to the British Isles region
  • If Duchy Duchy, then set government rank to Kingdom Kingdom.
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Capital moves to London (236)
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Form Norway (918-927, 939-944, 947-954) Edit

Requirements:

Upon Enactment:

  • Country changes to Norway Norway
  • Gain28px-Prestige25 Prestige
  • Gain permanent claim to Northern, Eastern, and Western Norway areas
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Form Scandinavia (918-927, 939-944, 947-954) Edit

Requirements:

  • Primary Culture is in the Scandinavian Culture Group
  • Is not:
  • Scandinavia Scandinavia does not exist
  • Administrative Technology is at least 65
  • Is not a Subject Nation
  • Is not a Nomad Nation
  • At Peace
  • Owns Core:
    • Stockholm (1)
    • Skane (6)
    • Vastergotland (7)
    • Sjaelland (12)
    • Jylland (15)
    • Akershus (17)

Upon Enactment:

  • Country changes to Scandinavia Scandinavia
  • Gain 28px-Prestige 10 Prestige
  • If Duchy Duchy, then set government rank to Kingdom Kingdom.
  • Gain a permanent claim on the Scandinavian Region
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Embrace Icelandic Identity (918-927, 939-944, 947-954)Edit

Requirements:

Upon Enactment:

  • Country changes to Iceland Iceland
  • Change primary culture to Norwegian
  • If capital is not in the Subarctic Islands Area:
    • Capital moves to Reykjavik
  • Culture in capital changes to Norwegian
  • Reykjavik gains 1 Base Tax and 1 Base Production
  • Akureyri gains 1 Base Tax and 1 Base Production

Form NorthumberlandEdit

Requirements:

Upon Enactment:

  • Country changes to Flag of Northumberland Northumberland
  • Gain 28px-Prestige10 Prestige
  • If primary culture is in the Scandinavian or Germanic group, then primary culture becomes Anglo-Saxon
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Northumbrian Ideas and TraditionsEdit

Traditions:

  1. +10% Cavalry Combat Ability
  2. +1 Attrition for Enemies

Ideas:

  1. Secure Percy Rule: +1 Yearly Legitimacy
  2. The Memory of Northumbrian Hegemony: -25% Cost to Fabricate Claims
  3. Cradle of British Christianity: +1 Tolerance of the True Faith
  4. A Land of Castles: -15% Fort Maintenance
  5. Lindisfarne Gospels: +! Yearly Prestige
  6. The Literary and Philosophical Society: -10% Idea Cost
  7. Taking Coals to Newcastle: +10% Goods Produced Modifier

Ambitions:

  1. +1 Missionaries

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