General Information
Panama gains cores January 22nd, 1903, and is playable from November 3rd, 1903 to the present.
See also: Colombia, Costa Rica, United States, United Central America, Venezuela, Ecuador
Strategy
Decisions
Form Spanish Nation Militarily
- Primary culture is in the Iberian Culture Group or
- Primary culture is Basque
- Is not:
- Spain does not exist
- Has an administrative technology of at least 10.
- Is not in the Muslim religion group.
- Is not a colonial nation
- Is not a subject nation
- Is not a nomad nation
- A Muslim nation does not own a province in Iberia
- Owns core provinces: Barcelona (213), Zaragoza (214), Castilla La Vieja (215), Salamanca (216), Sevilla (224), Toledo (219), València (220), Granada (223).
Upon Enactment:
- Country changes to Spain
- (If owned) Madrid becomes the new capital
- Gain a permanent claim on all not owned provinces of Iberia, except the areas of: Alentejo, Beiras, Macaronesia.
- Set government rank to Kingdom if Duchy.
- If an HRE member and not an elector, leave the empire.
- Gain 25 Prestige
- Gain country modifier Increased Centralization for 20 years:
Panamanian Ideas and Traditions
Traditions:
- +10% Morale of Navies
- +20% Fort Defense
Ideas:
- Lessons of Panama City: +10% Embargo Efficiency, +15% Privateer Efficiency
- Crossroad of Two Continents: +1 Merchants
- Vasco Nuñez de Balboa: +10% Morale of Armies
- American Investors: -10% Development Cost
- Panamanian Golden Frog: -1% Prestige Decay
- Cimmarons: +1 Accepted Cultures
- Darien Gap: +1 Attrition for Enemies
Ambitions:
- +10% Trade Efficiency