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General Information Edit

Quebec Quebec is a formable nation in game, and must either be formed by a colonial nation or be released from Canada Canada. Quebec gains its cores on May 20, 1980.

See also: Canada, France

StrategyEdit

Form Quebec Edit

Requirements:

  • Quebec Quebec does not exist
  • Is former colonial nation
  • Is not a subject nation
  • At Peace
  • Owns Core Provinces: Kwedech (990), Algonquin (992), Stadacona (994), Atikamekw (995), Innu (996), Nunavik (999), Cree (1000), Abitbi (1002)
  • Capital is a core in Colonial Canada

Upon Enactment:

  • Country changes to Quebec Quebec
  • Gain 28px-Prestige25 Prestige
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Québecois Ideas and Traditions Edit

Traditions:

  1. +10% Infantry Combat Ability
  2. +2 Tolerance of the True Faith

Ideas:

  1. Coureurs des Bois: +10% Goods Produced Modifier
  2. The Seigneurial System: +15% National Tax Modifier
  3. Relations with the First Nations People: +1 Diplomatic Relations
  4. Fortifications of Quebec: +15% Fort Defense
  5. The College of Quebec: -5% Technology Cost
  6. Commissions for Noble Sons: +1 Leader(s) without Upkeep
  7. Jesuit Missions: +1% Missionary Strength

Ambitions:

  1. -1% Yearly Army Tradition Decay

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