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General Information Edit

Rum Rûm is a Turkish Beylik that is playable from 1077 from 1307. It can also be formed be any of the Turkish countries that are in the Islamic religious group (besides Ottomans The Ottomans, Turkey Turkey, and any other exceptions mentioned in the decision to form Rûm).

See also: Nicaea Nicaea, Byzantium Byzantium, Ottomans Ottomans, Latin Empire Latin Empire, France France, Ilkhanate Ilkhanate, Turkey Turkey

Strategy Edit

DecisionsEdit

Make Constantinople Capital Edit

Requirements:

  • Is Ottomans Ottomans or Rum Rûm
  • Is in the Religion sunni Islamic religious group
  • Capital Capital is not Kostantiniyye (151)
  • Has not enacted this decision before
  • Controls province Kostantiniyye (151)
  • Owns provinces: Kostantiniyye, Edirne, Bithnyia, Bursa, Kirkkilise (Burgas)
  • At peace

Upon Enactment:

  • Gain Icon stability 1 Stability
  • Capital Capital moves to Kostantiniyye (151)
  • Change Culture icon primary culture of Kostantiniyye to Turkish
  • Chance religion of Kostantiniyye to Religion sunniSunni
  • Capital Capital of Kostantiniyye renamed to Kostantiniyye.
  • Kostantiniyye gains the following
    • Tax Base Icon 4 Base Tax
    • Production 4 Base Production
    • Manpower 3 Base Manpower
  • Set government rank to Empire Empire.

Form Turkey TurkeyEdit

Requirements:

  • Culture icon Primary culture is Turkish
  • Turkey Turkey does not exist
  • Is not Egypt Egypt
  • Owns Core-creation cost Core Provinces: Kostantiniyye (151), Hüdavendigar (317), Izmir (318), Ankara (326), Adana (327), and Erzurum (331)
  • Administrative tech Administrative technology of at least 82
  • Is not a Icon vassal subject nation
  • At Peace

Upon Enactment:

  • Country changes to Turkey Turkey
  • Random province with Culture icon Turkish culture
    • Gain Tax Base Icon 1 Base Tax
  • Gain 28px-Prestige25 Prestige
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Restore the Sultanate of Rûm (Form Rum Rûm)Edit

  • At Peace
  • Is in the Religion sunni Islamic religious group
  • Is not a Icon vassal subject nation.
  • Is not a Subject colony icon colonial nation.
  • Is not a Attitude threatened custom nation
  • Is not a Government steppe horde steppe nomad
  • Is not Emperor of China.
  • Do not have country flag formed_rum_flag
  • Is not:
  • Does not exist
  • Owns Core-creation cost Core Provinces: Kostantiniyye (151), Kocaeli (316), Konya (323), Ankara (326), Sivas (329), Erzurum (331), Kayseri (2301), Sultanönü

Upon Enactment:

  • Country changes to Rum Rûm
  • Government changes to Government monarchy Ottoman Government.
  • If Duchy Duchy, then government rank is upgraded to Kingdom Kingdom.
  • Gain a Cost to fabricate claims permanent claim to the Anatolian region.
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest
  • Gain 28px-Prestige25 Prestige
  • Trigger country event "New Traditions & Ambitions"

Rûmi Ideas and Traditions Edit

Traditions:

  1. +10% Morale of Armies
  2. +20% Manpower Recovery Speed

Ideas:

  1. Abul-Fath: +5% Discipline
  2. Sultan al-Sharq wa al-Gharb: -20% Core-Creation Cost & +1 Max Promoted Cultures
  3. Shahansha: +1 Yearly Legitimacy
  4. Sultan of Rûm: +3 Tolerance of Heathens
  5. Sultan al-Bahrayn: -15% Naval Maintenance Modifier
  6. al-Sultan al-Muazzam: -15% Construction Cost
  7. Protector of Dar al-Islam: +3% Missionary Strength vs. Heretics

Ambitions:

  1. +25% Land Force Limit Modifier