General Information Edit

Sardinia-Piedmont Sardinia-Piedmont is an Italian Kingdom that was formed in 1720, and was the country that eventually went on to unify Italy Italy. Sardinia-Piedmont is playable from 1720 to November 27 1792, and from May 11 1814 to March 17 1861, where Sardinia-Piedmont unifies Italy Italy (with the exception of The Papal State Papal and Austria Austrian controlled Italian lands).

See also: Italy Italy, Modern France France, Austria Austria, The Papal State The Papal State, Naples Naples, Switzerland Switzerland, Genoa Genoa, Florence Florence

Strategy (Recommended Starting Year: 1745) Edit

Outward ExpansionEdit

In order to become stronger than other Italian states within the area, it is vital that Sardinia-Piedmont expands outward into non-Italian territory in order to increase development, manpower, trade power, ducats gained, etc.

Depending on what year the player stars in, the goal of Sardinia-Piedmont is clear: the unification of Italy. This of course doesn't mean expansion towards places such as Switzerland Switzerland, Tunis Tunis, Kabylia Kabylia, and Tripoli Tripoli. It's important to note that when selecting a starting year, the independence of certain North African states will change. If any of the North African states are March icon marches of Ottomans The Ottomans, then completely ignore them otherwise an unwinnable war with the Ottomans The Ottomans will occur.

Tripoli Tripoli will only be available for annexation up until 26 May 1835. Other targets would includes Greece Greece and Morocco Morocco, although if the Greeks or Moroccans have above-average or superpower allies then it's considered quite a risk or not worth fighting a war over. With annexed territory from the Tunisians, Kabylians, Swiss, Tripolitanians, Greeks, and Moroccans, then Sardinia-Piedmont will be much more powerful than before, with a much more robust economy and military ready to unify Italy.

Inward ExpansionEdit

Expansion into Italy and Dalmatia can be quite tricky if Italian minors ally with European great powers such as Modern France France, Prussia Prussia, Austria Austria, Spain Spain, Ottomans The Ottomans, Great Britain Great Britain, and Russia Russia (although Russia usually will stay out of Italian affairs). As mentioned in the initial strategy, starting in 1745 allows for the great powers to be at war with each other, removes Austrian control over Naples Naples (although Naples Naples will fall under indirect control of the Spaniards instead, which is strategically more preferable due to Spain being weaker an further away than the Austrians), Venice Venice, Novara, and Ferrara, and allows Piedmontese expansion into weaker Italian states; in addition to this, Genoa Genoa owns Corsica instead of Modern France France, which allows Sardinia-Piedmont to annex more Italian lands without direct conflict with the French.


Form Italy Italian NationEdit


Upon Enactment:

  • Country Changes to Italy Italy
  • Set government rank to Kingdom Kingdom if Duchy Duchy.
  • If an Holy Roman Empire HRE member and not an elector or emperor
    • Leave the HRE Icon HRE
    • Emperor receives event Italy breaks out of the Empire.
    • Emperor receives the opinion modifier Left the Holy Roman Empire towards Italy, worth -150 opinion.
  • Gain 28px-Prestige25 Prestige
  • Gain a Cost to fabricate claims permanent claim on the Italian Region
  • Get the event New Traditions & Ambitions.

Form Sardinia-Piedmont Sardinia-PiedmontEdit


  • Sardinia-Piedmont Sardinia-Piedmont doesn't exist
  • Is either Sardinia Sardinia or Savoy Savoy
  • Is a Government monarchy Monarchy
  • Is not a Subject colony icon colonial nation
  • Administrative techAdministrative technology level at least 55
  • Is not a Icon vassal subject nation or a Government steppe horde nomad nation
  • Isn't at War war
  • Either
  • Owns and has Core-creation cost cores on Nice, Piedmont, Sassari, Savoy, Cuneo

Upon enactment:

  • Becomes Sardinia-Piedmont Sardinia-Piedmont
  • Piedmont becomes new capital
  • GainPrestige10 prestige
  • If a member of HRE Icon and not an elector, all the provinces are set out of the Empire
  • Set government rank to Kingdom Kingdom if Duchy Duchy.

Savoyard Ideas and Traditions Edit


  1. +1 Diplomatic Relations
  2. +25% Improve Relations


  1. Repel the French: +20% Fort Defense
  2. The Shroud of Turin: +0.5 Yearly Prestige, +1 Yearly Papal Influence
  3. Mercenary Tradition: -25% Mercenary Maintenance
  4. Crush the Vaudois: +2% Missionary Strength
  5. Savoyard Flexibility: -10% Idea Cost
  6. Alpine Tolls: +10% Provincial Trade Power Modifier
  7. Savoyard Legitimacy: +1 Yearly Legitimacy


  1. +10% National Tax Modifier