Shinto is the indigenous religion of Japan and the people of Japan. It is defined as an action-centered religion, focused on ritual practices to be carried out diligently, to establish a connection between present-day Japan and its ancient past. Japan and her daimyos are the only Shinto countries in the game. Interestingly, Japan does not start as Shinto. Shinto becomes a religion in 712 ingame.

Bonuses Edit

  • +10.0% Morale of Armies
  • -1.00 Tolerance of Heathens
  • -1.0% Local Missionary Strength

Mechanics Edit

Shinto is in the Eastern religion group, Confucianism is considered a heretic religion. Every other religion will be considered heathens.

Shinto does not possesses personal deities.

Convert to Shintoism Edit


  • Stability at Least 1
  • Is at Peace
  • Any Core Province is Shinto
  • Primary Culture is Japanese
  • Religion is:


  • Religion Changed to Shintoism
  • Lose 4 Stability
  • [Country] gets Recent Conversion for 5 years giving the following effects:
    • +2.00 National unrest
    • +20.0% Stability Cost Modifier