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Slavic Slavic is a polytheistic religion that was practiced by the Slavs before Christianisation. The religion possesses many common traits with other religions descended from other religions. 

Bonuses []

  • +20.0% Hostile Core-Creation
  • +20.0% Fort Defense
  • +2.0% Local Missionary Strength

Mechanics[]

Slavic Slavic is in the slavic group, therefore, adherents of Suomenusko Suomenusko and Romuva Romuva are considered heretics. Adherents of every other religion ingame are considered heathens.

Slavic Slavic also possesses personal deities. Upon ruler death, the player has an option to worship one deity which will give the player unique bonuses depending on the God or Goddess chosen. The player may choose one deity once every time their ruler dies. The options are:

PerunPerun

  • +1.00 Attrition for Enemies
  • +20.0% Fort Defense

JariloJarilo

  • +10.0% Morale of Armies
  • +5.0% Discipline

LadaLada

  • +20.0% Morale of Navies
  • +1.00 Yearly Navy Tradition

VelesVeles

  • +1.00 Land Leader Fire
  • +10.0% Goods Produced Nationally

SvarogSvarog

  • +10.0% Production Efficiency
  • +20.0% Manpower Recovery Speed

SvetovidSvetovid

  • -1.00 National Unrest
  • +10.0% National Tax Modifier

Decision: Hold Jarilo Festival[]

Potential requirements

  • Is SlavicSlavic
  • Hasn't country modifier "Gods Pleased"

Requirements

  • Has at least 50 administrative power
  • Has at least 15% of yearly income in treasure

Upon enactment

  • Lose 50 administrative power
  • Lose 15% of yearly income
  • Gain country modifier "Gods pleased" for 1 year
    • Global missionary strength: +2%
    • Land morale: +10%
    • Stability cost modifier: -10%
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