Slavic is a polytheistic religion that was practiced by the Slavs before Christianisation. The religion possesses many common traits with other religions descended from other religions.
Bonuses []
- +20.0% Hostile Core-Creation
- +20.0% Fort Defense
- +2.0% Local Missionary Strength
Mechanics[]
Slavic is in the slavic group, therefore, adherents of Suomenusko and Romuva are considered heretics. Adherents of every other religion ingame are considered heathens.
Slavic also possesses personal deities. Upon ruler death, the player has an option to worship one deity which will give the player unique bonuses depending on the God or Goddess chosen. The player may choose one deity once every time their ruler dies. The options are:
- +1.00 Attrition for Enemies
- +20.0% Fort Defense
- +10.0% Morale of Armies
- +5.0% Discipline
- +20.0% Morale of Navies
- +1.00 Yearly Navy Tradition
- +1.00 Land Leader Fire
- +10.0% Goods Produced Nationally
- +10.0% Production Efficiency
- +20.0% Manpower Recovery Speed
- -1.00 National Unrest
- +10.0% National Tax Modifier
Decision: Hold Jarilo Festival[]
Potential requirements
Requirements
- Has at least 50 administrative power
- Has at least 15% of yearly income in treasure
Upon enactment
- Lose 50 administrative power
- Lose 15% of yearly income
- Gain country modifier "Gods pleased" for 1 year
- Global missionary strength: +2%
- Land morale: +10%
- Stability cost modifier: -10%