General InformationEdit

Soissons Soissons is a Roman country located in Northwest France, and is the last remnant of West Rome West Rome, meanwhile at the same time being isolated and cutoff from other surviving parts of the former Rome Roman Empire (such as Byzantium Byzantium, Altava Altava, and West Rome West Roman Croatia). The Soissons are playable from November 1st, 461, to 480, where the Soissons are conquered by Francia Francia.

See also: Francia Francia, Vannes Vannes, West Rome West Rome, Byzantium Byzantium, Rome Rome, Altava Altava, Burgundy Burgundy, Alemanni Alemanni, Visigoths Visigoths, Gallia Gallia

Strategy Edit

Fall of RomeEdit

To start, save up IconPowerDiplomatic 100 Diplomatic points to add Gallic as an accepted culture since 71% of your starting territory follow the Gallic culture. Next, see if Italy wants to become allies since they will be a powerful friend to protect you from the Visigoths Visigoths and Burgundy Burgundians. Other potential allies include Francia Francia, Thuringia Thuringia, and Altava Altava.

For starting expansion, target smaller countries like Vannes Vannes and the countries on the British Isles. Next would be your rivals, and last would be the Visigoths Visigoths. Generally you will want to call as many allies into a war with the Visigoths Visigoths as possible due to their powerful military force and economy to support it. Once culturally Gothic provinces are annexed, culture convert them to Roman in order to begin reviving your primary culture (assuming you didn't switch to Gallic) and start rebuilding the legacy of Rome. Once one province is converted to Roman, all adjacent provinces will then be 25% cheaper to convert to Roman; then you will want to start culture converting even more non-Gallic provinces to Roman (and Ligurian if you conquer a province that is Ligurian or adjacent to a Ligurian province).


Restore the Rome Roman EmpireEdit


  • Is in the Christian or Hellenistic (Greco-Roman) religious group
  • Is not:
  • Rome Rome does not exist
  • Is not a Government steppe horde nomad nation
  • Is not a Icon vassal subject nation
  • At Peace
  • Owns the following regions: Italy, France, Iberia, Balkans, Anatolia, Mashriq
  • Owns Core Provinces: Fez, Tunis, Cairo, London, Yorkshire, Zeeland, Vienna

Upon Enactment:

  • Country changes to Rome Rome
  • Primary culture changes to Roman
  • Culture of all provinces of former primary culture is changed to Roman
  • Trigger country event "New Traditions & Ambitions"
  • Capital Capital moves to Rome
    • Gain core on Rome
  • Set government rank to Empire Empire
  • All owned provinces are removed from the Holy Roman Empire Holy Roman Empire.
  • Gain 28px-Prestige50 Prestige.
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Form Italy Italian NationEdit


Upon Enactment:

  • Country Changes to Italy Italy
  • Set government rank to Kingdom Kingdom if Duchy Duchy.
  • If an Holy Roman Empire HRE member and not an elector or emperor
    • Leave the HRE Icon HRE
    • Emperor receives event Italy breaks out of the Empire.
    • Emperor receives the opinion modifier Left the Holy Roman Empire towards Italy, worth -150 opinion.
  • Gain 28px-Prestige25 Prestige
  • Gain a permanent claim on the Italian Region
  • Get the event New Traditions & Ambitions.

Roman Ideas and Traditions Edit


  1. +10% Infantry Combat Ability


  1. Flexible Recruiting: +20% Manpower Recovery Speed
  2. Skilled Commanders: +1 Land Leader Maneuver
  3. Scorch the Lands and Poison the Wells: +1 Attrition for Enemies
  4. Latin Islands: +1 Yearly Legitimacy
  5. Peasant Soldiers: +10% National Manpower Modifier & -10% Infantry Cost
  6. Phanariote Traders: +15% Global Trade Power
  7. Phanariote Taxes: +10% National Tax Modifier


  1. -20% Land Maintenance Modifier