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South arabian South Arabian religion is a type of polytheistic Mesopotamian religion, that covers the polytheistic beliefs held by the people of the Arabian peninsula before the rise of Islam.

Prior to Islam, the Kaaba of Mecca was covered in symbols representing the myriad demons, djinn, demigods, or simply tribal gods and other assorted deities which represented the polytheistic culture of pre-Islamic Arabia. Many of the physical descriptions of the pre-Islamic gods are traced to idols, especially near the Kaaba, which is believed to have contained up to 360 of them.

Bonuses []

  • Tolerance of heretics +2.00 Tolerance of Heretics
  • Tolerance of heathens +2.00 Tolerance of Heathens
  • Local missionary strength +2.0% Local Missionary Strength

Mechanics []

South arabian South Arabian is in the Mesopotamian group, and has one heretic: Ashurism Ashurist. Every other religion ingame are considered Heathen.

South arabian South Arabian also possesses personal deities. Upon ruler death, the player has an option to worship one deity which will give the player unique bonuses depending on the God or Goddess chosen. The player may choose one deity once every time their ruler dies. The options are

Amm Amm

  • +1.00 Yearly Army Tradition
  • +4.0% Discipline

Shams Shams

  • +20.0% Manpower Recover Speed
  • +1 Attrition for Enemies

Athtar Athtar

  • -1.00 National Unrest
  • +10.0% Infantry Combat Ability

Almaqah Almaqah

  • +1.00 Land Leader Fire
  • +0.50 Yearly Legitimacy

Talab Ta'lab

  • +10.0% Production Efficiency
  • +1.00 Land Leader Shock

Wadd Wadd

  • +1 Diplomats
  • +1 Diplomatic Relations
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