General Information
South Korea gains cores August 15th, 1945. South Korea is playable from September 9th, 1948 to the present day. North Korea is South Korea's historical rival (and vice versa). South Korea (along with Israel and Taiwan) is guaranteed by the United States.
See also: North Korea, United States, China, Japan, Korea, Taiwan, Israel
Strategy
Decisions
Form Korea
Requirements:
- Primary Culture is Korean
- Korea does not exist
- Is not a subject nation
- Is not a nomad nation
- At peace
- Owns core provinces: Cheongju (1013), Hanseong (735), Gyeongju (736), Jeonju (737), Hwangju (733)
Upon Enactment:
- Country changes to Korea
- Gain 25 Prestige
- Gain a permanent claim to the Korea region
- Trigger country event New Traditions & Ambitions
- Gain country modifier Increased Centralization for 20 years:
Korean Ideas and Traditions
Traditions:
- -20% Build Cost
- +25% Domestic Trade Power
Ideas:
- The Hanguel Alphabet: -5% Technology Cost
- Grand Code for State Administration: -10% Stability Cost Modifier
- Hang'yak System: +10% Production Efficiency
- Geobukseon: +10% Ship Durability
- The Hopae System: +5% National Manpower Modifier
- The Kyujanggak: -10% Idea Cost
- Economic Reform: +10% National Tax Modifier
Ambitions:
- +10% Infantry Combat Ability