FANDOM


General InformationEdit

Sudan Sudan gains cores on June 19th, 1899 and is playable from January 1st, 1956 to the present day.

See also: South Sudan South Sudan, Egypt Egypt, Egypt (ancient) Egypt (ancient), Chad Chad, Central Africa Central Africa, Democratic Republic of Congo Democratic Republic of Congo, Flag of Uganda2 Uganda, Flag of Kenya Kenya, Ethiopia Ethiopia, Eritrea Eritrea, Saudi Arabia Saudi Arabia, Great Britain Great Britain

StrategyEdit

DecisionsEdit

Form Egypt (ancient) Egypt Edit

Requirements:

  • Egypt (ancient) Egypt does NOT exist
  • Is not The Papal State The Papal State, Holy Roman Empire Holy Roman Empire or European Union European Union
  • Primary culture is Nubian or Old Egyptian
  • Is not a subject
  • Is at peace
  • Owns as core provinces: Alexandria (358), Cairo (361), Rosetta (362), Al-Gharbia (2526), Minya (2524), Asuyt (2523), Qena (360)

Upon enactment:

  • GainPrestige25 Prestige
  • Gain a permanent claim on the Egypt Region
  • Become Kingdom Kingdom if Duchy Duchy
  • Become Egypt (ancient) Egypt
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 National unrest National Unrest

Form SudanEdit

Requirements:

  • Sudan Sudan does not exist
  • Is former colonial nation
  • Is not a subject nation
  • At Peace
  • Owns Core Province: Bayuda (1220), El Obeid (1221), Gezira (1222)
  • Capital is a core in Colonial Sudan

Upon Enactment:

  • Country changes to Sudan Sudan
  • GainPrestige25 Prestige
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 National unrest National Unrest

Nubian Ideas and TraditionsEdit

Traditions:

  1. +10% National Tax Modifier
  2. +1 Diplomatic Relations

Ideas:

  1. The Nile: +10% Global Trade Goods Size Modifier
  2. Nubian Heritage: -10% Stability Cost Modifier
  3. Warriors of the Sahara Desert: +1 Attrition for Enemies
  4. Encourage Long-Distance Trade: +10% Caravan Power
  5. Nubian Religious Unity: +2% Missionary Strength
  6. Desert Cavalry: +10% Cavalry Combat Ability
  7. Fortified Strongholds: -10% Fort Maintenance

Ambitions:

  1. -10% Land Maintenance Modifier

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