General InformationEdit

Syria Syria gains cores and is playable from January 1st, 945 to April 30th, 1038 and from March 8th, 1920 to July 24th, 1920 and from April 17, 1946 to February 22nd, 1958 and from September 28th, 1961 to the present.

See Also: Ottomans Ottomans, Great Britain Great Britain, Modern France France, Lebanon Lebanon, Israel Israel, Egypt Egypt, Iraq Iraq, Islamic State Islamic State, Saudi Arabia Saudi Arabia, Turkey Turkey, Kurdistan Kurdistan, Iran Iran, Russia Russia



Form Arabia ArabiaEdit


  • Primary culture is in the Arabic Culture Group
  • Arabia Arabia does not exist
  • Administrative tech Administrative Technology at Least 55
  • Is not a Subject colony icon colonial nation
  • Is not a Icon vassal subject nation
  • Is not a Nomad nomad nation
  • At Peace
  • Owns Core Province: Alexandria, Cairo, Aleppo, Jerusalem, Damascus, Medina, Mecca, Aden, Sanaa, Al-Aridand, Qatif, Muscat, Nizwa, and Baghdad

Upon Enactment:

  • Country changes to Arabia Arabia
  • GainPrestige25 Prestige
  • Gain a permanent claim on the Mashriq, Egypt and Arabia areas.
  • Set government rank to Empire Empire.
  • Gain country modifier National unrest Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 National unrest National Unrest
  • If an Holy Roman Empire HRE member and not an elector, all provinces are removed from the Empire.

Syrian Ideas and TraditionsEdit


  1. +1 Yearly Prestige


  1. Damascus: +1 Yearly Legitimacy
  2. Varied Land: +20% National Manpower Modifier
  3. Ebla: +10% Global Trade Power
  4. Umayyads: +5% Discipline
  5. Euphrates: +20% Manpower Recovery Speed
  6. Arabic Language: +4 Diplomatic Reputation
  7. Syriac Cuisine : +25% Land Force Limit Modifier


  1. +10% Infantry Combat Ability