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General InformationEdit

Syria Syria gains cores January 1st, 945 and is playable from March 8th, 1920 to July 24th, 1920 and from April 17, 1946 to February 22nd, 1958 and from September 28th, 1961 to the present.

See Also: Ottomans, Great Britain, France, Islamic State

StrategyEdit

DecisionsEdit

Form ArabiaEdit

Requirements:

  • Primary culture is in the Arabic Culture Group
  • Arabia Arabia does not exist
  • Administrative Technology at Least 55
  • Is Not a Subject Nation
  • Is Not a Nomad Nation
  • Is Not a Colonial Nation
  • At Peace
  • Owns Core Province: Alexandria, Cairo, Aleppo, Jerusalem, Damascus, Medina, Mecca, Aden, Sanaa, Al-Aridand, Qatif, Muscat, Nizwa, and Baghdad

Upon Enactment:

  • Country changes to Arabia Arabia
  • Gain28px-Prestige25 Prestige
  • Gain a permanent claim on the Mashriq, Egypt and Arabia areas.
  • Set government rank to Empire
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest
  • If a member of the HRE and not an elector or the emperor, all own provinces are removed from the HRE.

Syrian Ideas and TraditionsEdit

Traditions:

  1. +1 Yearly Prestige

Ideas:

  1. Damascus: +1 Yearly Legitimacy
  2. Varied Land: +20% National Manpower Modifier
  3. Ebla: +10% Global Trade Power
  4. Umayyads: +5% Discipline
  5. Euphrates: +20% Manpower Recovery Speed
  6. Arabic Language: +4 Diplomatic Reputation
  7. Syriac Cuisine : +25% Land Force Limit Modifier

Ambitions:

  1. +10% Infantry Combat Ability

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