General Information[]
West Geats, at its start, is a Norse Swedish barbarian tribe located in the Västra Götaland and Skâneland areas, Scandinavia region of the Western Europe subcontinent. The barbarians emerge from uncolonized native land in 350, gaining cores, bordering fellow Norse East Geats east and Herulia south, uncolonized native land north and the waters of the Kattegat area (Baltic Sea region) west.
West Geats will be annexed into Norse Sweden in 970, losing cores and never appearing on-map again.
Called "West Geates" on-file
See also: Sweden, East Geats, Svealand, Vestfold, Agder, Jamtaland, Hålogaland, Denmark, Sapmi
Decisions[]
[]
- Requirement(s):
- Scandinavia does not exist
- Is not: The Papal State, Holy Roman Empire or European Union
- Culture Group is Nordic
- Is not a colonial nation
- One of the following must be true:
- Administrative Technology at least 65
- Is a tributary or free
- Is not a nomad country
- Is not at war
- Own core province(s): Birka (1), Lund (6), Skaraborg (7), Sjaelland (12), Vestjylland (15), and Akershus (17)
- Effect(s):
- Change country into Scandinavia
- Country is no longer part of the HRE
- Change Government Rank to Kingdom
- Gain a permanent claim on Region(s): Scandinavia
- Gain 'Increased Centralization' for 20 years
- Gain 10 Prestige
Form Sweden[]
- Requirement(s):
- Sweden does not exist
- Is not: The Papal State, Holy Roman Empire, European Union or Scandinavia
- Primary Culture is Swedish
- Is not a subject nation
- Is not at war
- Own core province(s): Birka (1), Bergslagen (4), Östergötland (2), Kalmar (3), Skaraborg (7) and Närke (1985)
- Effect(s):
- Gain a permanent claim on Area(s): Västra Svealand, Norrland and Östra Götaland
- The Government Rank changes to Kingdom
- Gain 25 Prestige
- Country changes to Sweden
- Gain 'Increased Centralization' for 20 years
- Can embrace Swedish Ideas and Traditions
- Obtain new missions
Reform Government (Feudal Monarchy) (until 550)[]
- Requirement(s):
- Effect(s):