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General InformationEdit

Thamud Thamud is a Bedouin Tribe located in the Arabian Peninsula around Mecca.

See also: Nabataea, Ma'in, Blemmyes, Aksum

StrategyEdit

DecisionsEdit

Form ArabiaEdit

Requirements:

  • Primary culture is in the Arabic Culture Group
  • Arabia Arabia does not exist
  • Administrative Technology at Least 55
  • Is Not a Subject Nation
  • Is Not a Nomad Nation
  • Is Not a Colonial Nation
  • At Peace
  • Owns Core Province: Alexandria, Cairo, Aleppo, Jerusalem, Damascus, Medina, Mecca, Aden, Sanaa, Al-Aridand, Qatif, Muscat, Nizwa, and Baghdad

Upon Enactment:

  • Country changes to Arabia Arabia
  • Gain28px-Prestige25 Prestige
  • Gain a permanent claim on the Mashriq, Egypt and Arabia areas.
  • Set government rank to Empire
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest
  • If a member of the HRE and not an elector or the emperor, all own provinces are removed from the HRE.

Thamudi Ideas and Traditions Edit

Traditions:

  • +1 Tolerance of heretics
  • +50% Chance of new heir

Ideas:

  • Connection with 'Ad: +1 Diplomatic reputation
  • Al-Hijr: +25% Defensiveness
  • Mount Ath Lab: +1 Attrition for enemies
  • Thamudic Script: +1 Diplomatic upkeep
  • Ardh: -1 Global unrest
  • Ancient Tribe: -15% Stability cost
  • Thamud Migration: +1 Leader land maneuver

Ambitions:

  • +25% Religious unity

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