FANDOM


General InformationEdit

Theodoro Theodoro is a Gothic principality located on the southern tip of the Crimean Peninsula. Theodoro is generally considered to the be the last successor state to the Goths Goths and Rome Rome. Theodoro is playable from 1340 to 1475, and is annexed by the Ottomans Ottomans in 1475. It's also important to note that in Extended Timeline, Theodoro is in the Germanic culture group, not the Hellenic (Greek) group.

See also: Goths Goths, Rome Rome, Byzantium Byzantium, Ottomans Ottomans, Crimea Crimea, Genoa Genoa

StrategyEdit

DecisionsEdit

Form Germany German NationEdit

Requirements:

  • Culture icon Primary culture is in the Germanic Culture Group except:
    • Dutch, Flemish, Anglo-Saxon, and Austrian
  • Is not:
  • Germany Germany does not exist
  • Administrative tech Administrative Technology at Least 20
  • Is not a Icon vassal subject nation
  • Is not a Government steppe horde nomad nation
  • Is not the HRE Icon Holy Roman Emperor
  • At Peace
  • Owns Core-creation cost Core Province: Mecklenburg, Brandenburg, Altmark, Lüneburg, Brunswick, Anhalt, Saxony, Leipzig, Thüringen, Nürnberg and Alsace or Königsberg

Upon Enactment:

  • Country changes to Germany Germany
  • Gain28px-Prestige25 Prestige
  • Gain a Cost to fabricate claims permanent claim on the German Region
  • Set government rank to Empire Empire.
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Theodoro Ideas and Traditions Edit

Traditions:

  1. +10% Global Trade Power
  2. -1% Yearly Army Tradition Decay

Ideas:

  1. Principate Guards: -25% Mercenary Maintenance
  2. Komnins, Paleologs and Gavras: +50% Chance of New Heir
  3. Russian Aristocracy: +1 Diplomatic Reputation
  4. Port Avlita: +10% Trade Efficiency
  5. Mangup and Kalamita Forts: +25% Fort Defense
  6. Turms: +10% National Tax Modifier
  7. Cave Monasteries: +1 Tolerance of the True Faith

Ambitions:

  1. +5% Discipline