General InformationEdit

Theodoro Theodoro is a Gothic principality located on the southern tip of the Crimean Peninsula. Theodoro is generally considered to the be the last successor state to the Goths Goths and Rome Rome. Theodoro is playable from 1340 to 1475, and is annexed by the Ottomans Ottomans in 1475. It's also important to note that in Extended Timeline Theodoro is in the Germanic culture group, not the Hellenic (Greek) group.

See also: Goths Goths, Rome Rome, Byzantium Byzantium, Ottomans Ottomans, Crimea Crimea, Genoa Genoa



Form Germany GermanyEdit


  • Primary culture is in the Germanic Culture Group except:
    • Dutch, Flemish, Anglo-Saxon, and Austrian
  • Is not:
  • Germany Germany does not exist
  • Administrative Technology at Least 15
  • Is not a subject nation
  • Is not a nomad nation
  • Is not the Holy Roman Emperor
  • At Peace
  • Owns Core Province: Mecklenburg, Brandenburg, Altmark, Lüneburg, Brunswick, Anhalt, Saxony, Leipzig, Thüringen, Nürnberg and Alsace or Ostpreussen

Upon Enactment:

  • Country changes to Germany Germany
  • Gain28px-Prestige25 Prestige
  • Gain a permanent claim on the German Region
  • Set government rank to Empire Empire.
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Theodoro Ideas and Traditions Edit


  1. +10% Global Trade Power
  2. -1% Yearly Army Tradition Decay


  1. Principate Guards: -25% Mercenary Maintenance
  2. Komnins, Paleologs and Gavras: +50% Chance of New Heir
  3. Russian Aristocracy: +1 Diplomatic Reputation
  4. Port Avlita: +10% Trade Efficiency
  5. Mangup and Kalamita Forts: +25% Fort Defense
  6. Turms: +10% National Tax Modifier
  7. Cave Monasteries: +1 Tolerance of the True Faith


  1. +5% Discipline