General Information Edit

Timurids The Timurids are playable primarily from 1370 to 1501. For a brief a amount of time, the Timurid dynasty disappears from the map. However, on July 1st, 1507, Babur revives the Timurids under a new, Persianized nation. At around 1523, Babur begins rapidly expanding into India and subsequently forms the Mughals Mughals on April 21st, 1526, bringing the Timurid dynasty to the entire Indian subcontinent. The Timurids have two historical rivals: Mamluks The Mamluks and Ottomans The Ottomans

See also: Mughals Mughals, Transoxiana Transoxiana, Afghanistan Afghanistan, Khorasan Khorasan, Mamluks Mamluks, Ottomans Ottomans, Persia Persia, Kashmir Kashmir, Qara Koyunlu Qara Koyunlu

Strategy Edit


Form Mughals Mughal EmpireEdit


  • Primary Culture is in the Iranian Culture Group, or is Turkmeni, Uzbek, or Kyrgyz
  • Religion sunni Sunni is enabled
  • Is not:
  • Is not a Subject colony icon colonial nation
  • Mughals Mughals does not exist
  • Has at least 600 total development
  • Owns core provinces: Roh, Lahore, Central Doab, Sirhind, and Delhi
  • Is not a Icon vassal subject nation
  • At peace

Upon Enactment:

  • Country changes to Mughals Mughals
  • Gain 28px-Prestige25 Prestige
  • Gain permanent claim to every province in the Bengal, Hindustan, Rajputana, Deccan, Coromandel, and West India regions.
  • Set government rank to Empire Empire.
  • If an Holy Roman Empire HRE member and not an elector, leave the empire.
  • Change government type to Government monarchy Iqta
  • If technology group is Nomad Nomad, change to Muslim Muslim
  • Change unit types to Indian Indian (Note that the cavalry to infantry ratio gets lowered from the Muslim unit's 80% to the Indian unit's 50%)
  • Trigger country event "New Traditions & Ambitions"

Form Uzbekistan Uzbekistan (before 1507)Edit


  • Primary culture is Uzbek
  • Uzbekistan Uzbekistan does not exist
  • Owns core provinces: Khiva, Urgench, Bukhara, Samarkand, Qarshi, Tashkent, and Shymkent
  • Administrative tech Administrative technology of at least 78
  • Is not a Icon vassal subject nation
  • At Peace

Upon Enactment:

  • Country changes to Uzbekistan Uzbekistan
  • Gain 28px-Prestige25 Prestige
  • Gain country modifier Increased Centralization for 20 years:
    • -0.05 28px-Autonomy Monthly Autonomy Change
    • +1 28px-National unrest National Unrest

Form TimuridsEdit

Decision has yet to be added into Extended Timeline.

Timurid Ideas and Traditions Edit


  1. +25% Income from Vassals
  2. -5 Years of Separatism


  1. Timurid Architecture: -1% Prestige Decay
  2. Mantle of the Great Khan: +20% Cavalry Combat Ability
  3. Unleash the Tiger: -10% Cost of Reducing War Exhaustion
  4. Chagatai Literature: +1 Yearly Legitimacy & +1 Yearly Horde Unity
  5. Timurid Renaissance: -5% Technology Cost
  6. Salaried Officials: +25% Domestic Trade Power
  7. Build the Largest Mosque in the World: +1 Yearly Prestige


  1. +5% Discipline