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General InformationEdit

Toledo Toledo is an Andalusian country located in central Iberia. Toledo is playable from 1011 to 1080, and from 1081 to May 2th, 1085. On May 25th, 1085, Toledo is annexed by Castile Castile.

See also: Castile, Silves, Cordoba, Morocco, Badajoz, Valencia, Majorca, Almeria, Denia, Zaragoza, Seville, Tortosa

StrategyEdit

DecisionsEdit

Form AndalusiaEdit

Requirements:

  • Primary culture is Andalusian or
  • Primary culture is in the Maghrebi culture group
  • Is in the Muslim religion group
  • Is not
  • Andalusia Andalusia does not exist
  • Owns Core Provinces: Murcia, Granada, Sevilla, Córdoba, Gibraltar, Jaén, Cadiz, Badajoz, Almeria, and Algarve and Alentejo or Alicante and València
  • Is not a subject nation
  • Is not a nomad nation
  • Is not a tribe
  • At peace

Upon Enactment:

  • Country changes to Andalusia Andalusia
  • Gain28px-Prestige25 Prestige
  • Change primary culture to Andalusian
  • If a member of the HRE and not an elector or the emperor, all own provinces are removed from the HRE.
  • Set government rank to Kingdom, if not higher tier
  • Capital moves to Córdoba (225)
  • Gain a permanent claim on the Upper and Lower Andalusia areas.

Granadan Ideas and Traditions Edit

Traditions:

  1. +15% National Tax Modifier
  2. +25% Religious Unity

Ideas:

  1. People of the Book: +3 Tolerance of Heathens
  2. Recover Al-Andalus: -15% Core-Creation Cost
  3. Beacon of Learning: -5% Technology Cost
  4. Strait of Gibraltar: +10% Domestic Trade Power, +10% Trade Steering
  5. Alhambra: -10% Build Cost
  6. Moors: +10% National Manpower Modifier
  7. Successor Caliphate of Cordoba: +1 Yearly Prestige

Ambitions:

  1. -10% Idea Cost

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