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General InformationEdit

Western Satraps The Western Satraps are a Gujarati Kingdom that is located in Western India.

The Western Satraps are playable from 2 to 405; in 405 they are fully annexed by Gupta Gupta, who would remain the major power in the Indian subcontinent for the next 100 years.

See also: Northern Satraps Northern Satraps, IndoParthia Indo-Parthia, Satavahana Satavahana, Gupta Gupta, Vatsa Vatsa, Panchala Panchala, Kuninda Kuninda

StrategyEdit

DecisionsEdit

Form Bharat Bharat (Western Aryan)Edit

Requirements:

  • Bharat Bharat does not exist
  • Is not Mughals Mughals
  • Is not a subject nation
  • Is not a nomad nation
  • Technology group is not NomadNomad Group
  • Primary Culture is in the Western Aryan Culture Group
  • At peace
  • Stability at least 3
  • Religion is in the Dharmic group
  • Owns core provinces: Kutch, Thatta, Sehwan, Jangladesh, Jaisalmer, Marwar, Girnar, Baroda, Surat, Chittor, Dhundar, Mewat, Gird, Khandesh, Hadoti, North Konkan, South Konkan, North Kanara, Ahmadnagar, Marathwada and East Berar

Upon Enactment:

  • Change country to Bharat Bharat.
  • Set government rank to Empire Empire.
  • Gain 28px-Prestige10 Prestige
  • Gain a permanent claim on all not owned provinces of the Indian sub-continent
  • If a member of the Holy Roman Empire HRE and not an elector or the emperor, all own provinces are removed from the HRE.

Western Satrap Ideas and Traditions Edit

Traditions:

  1. +10% Morale of Armies
  2. +2 Tolerance of Heretics

Ideas:

  1. Roman Trade: +20% Global Trade Power
  2. Maha-kshtrapa: +1 Yearly Legitimacy
  3. Kshaptrapa Coins: +10% National Tax Modifier
  4. Local Satraps: -0.05 Monthly Autonomy Change
  5. Assimilated Saka Rulers: +1 Max Promoted Cultures
  6. Yavanesvara: +1 Diplomatic Reputation
  7. Saka Era: +1 Yearly Prestige

Ambitions:

  1. +10% Cavalry Combat Ability